Post by Bea on Feb 15, 2016 10:17:00 GMT
Name: Heavenly Magpie’s Nest
Class: Kido
Tier: III
Type: Supplementary
Range: 100m dimeter
Incantation: It does not have an incarnation, but it requires drawing special symbols on the thing to be affected which takes about the same time as using the incantation. For things that the user can physically lift the user can just trace out the symbol with their finger, but larger objects require the symbols to be drawn on or around it, traditionally with ink.
Description: Once activated this technique banishes the targeted object. While banished it can’t be affected in any way except to be summoned back by the owner. It can be summoned with merely a thought, but then if the user wants to banish it again they need to draw the symbols again. Userful for Zanpakuto which might otherwise be unwieldy to carry around.
Name: Ox-body Technique
Class: Reiryoku
Tier: III
Type: Supplementary
Range: Self
Description: Turning their Reiryoku inward the soul pushes on where the body might fail. While active the user can completely ignore pain. They still register damage and know where it’s coming from, but it as if it is happening to someone else. Even when their bones are broken and shattered they can push on so long as it’s physically possible to do so. This does not heal the damage they take, merely allow them to momentarily ignore it, and in fact if they’ve taken any Tier Damage in the thread before activating this or while it’s activated they take an automatically tier 2 of damage once the technique ends due to pushing their body while it’s already damage. They can also stop their own bleeding through a matter of will. Again this is only temporary and they start bleeding again once the technique wears off. Lasts 7 posts
Name: Faith
Class: Reiryoku
Tier: III
Type: Offensive/Defensive
Range: 10m / 50m
Description: Throughout history across all cultures there have been rituals to ward off evil. Though of limited power on their own, when mixed with spiritual power there is true strength there. The user does something to ward off, purify, or mark their defiance against evil and the powers of darkness. What exactly this is can vary. It could be brandishing a cross, muttering buddhist prayers, even humming the ghostbuster’s theme song. The important thing is the intentions behind the act. This creates a field that repels and damages evil. Though just about every hollow, arrancar, or vizard with their mask on is a valid target along with the majority of Bount, other races tend to be based off of a case by case basis determined mostly by role play. This evil repelling field extends at half-bala speed and deals tier damage to as well as tier defense against valid targets, though such targets can completely avoid the damage by moving away from the thing creating the field at the fastest speed they can. This is explicitly in addition to normal methods of dodging or blocking the damage. This field can only be maintained so long as the thing generating it is continued and unless the thing generating it requires movement at a faster rate the thing generating it is limited to moving at a walking pace. The user does not necessarily have to be the one generating the effect. They can empower other things so long as they are within 50m of the user. For example, if the user is fighting a hollow in a church they can use this technique to cause the ringing of the church’s bell to harm the hollow. Max length is 7 posts.
Name: Shining Starfall Execution
Class: Weapon
Tier: IV
Type: Offensive
Range: 5m
Description: A blindingly fast attack that cuts through all opposition. The user makes a melee weapons attack that breaks the speed of sound. (speed of attack doesn't affect advantages) The attack itself deals tier damage. However, even a miss with this attack is still deadly as it releases a sonic boom of reiatsu that deals tier - 1 damage that extends at Cero speeds out to 5m or 5 x the reach of the weapon for overly large weapons (the sonic boom has a max size of 100m.) Since this part is equal parts sonic boom and reiatsu a defense that would only be valid against one part of it (such as controlling sound) wouldn't stop it unless valid against both the sonic boom and the reitasu aspect. Also, since it uses the user's reiatsu they are immune to the sonic boom. This technique can be used immediately after a stepping technique as part of exiting the stepping technique. Requires Gathering Lights Concentration to be active in order to be used.
Bea © All rights reserved, 2015-2016.
Class: Kido
Tier: III
Type: Supplementary
Range: 100m dimeter
Incantation: It does not have an incarnation, but it requires drawing special symbols on the thing to be affected which takes about the same time as using the incantation. For things that the user can physically lift the user can just trace out the symbol with their finger, but larger objects require the symbols to be drawn on or around it, traditionally with ink.
Description: Once activated this technique banishes the targeted object. While banished it can’t be affected in any way except to be summoned back by the owner. It can be summoned with merely a thought, but then if the user wants to banish it again they need to draw the symbols again. Userful for Zanpakuto which might otherwise be unwieldy to carry around.
Name: Ox-body Technique
Class: Reiryoku
Tier: III
Type: Supplementary
Range: Self
Description: Turning their Reiryoku inward the soul pushes on where the body might fail. While active the user can completely ignore pain. They still register damage and know where it’s coming from, but it as if it is happening to someone else. Even when their bones are broken and shattered they can push on so long as it’s physically possible to do so. This does not heal the damage they take, merely allow them to momentarily ignore it, and in fact if they’ve taken any Tier Damage in the thread before activating this or while it’s activated they take an automatically tier 2 of damage once the technique ends due to pushing their body while it’s already damage. They can also stop their own bleeding through a matter of will. Again this is only temporary and they start bleeding again once the technique wears off. Lasts 7 posts
Name: Faith
Class: Reiryoku
Tier: III
Type: Offensive/Defensive
Range: 10m / 50m
Description: Throughout history across all cultures there have been rituals to ward off evil. Though of limited power on their own, when mixed with spiritual power there is true strength there. The user does something to ward off, purify, or mark their defiance against evil and the powers of darkness. What exactly this is can vary. It could be brandishing a cross, muttering buddhist prayers, even humming the ghostbuster’s theme song. The important thing is the intentions behind the act. This creates a field that repels and damages evil. Though just about every hollow, arrancar, or vizard with their mask on is a valid target along with the majority of Bount, other races tend to be based off of a case by case basis determined mostly by role play. This evil repelling field extends at half-bala speed and deals tier damage to as well as tier defense against valid targets, though such targets can completely avoid the damage by moving away from the thing creating the field at the fastest speed they can. This is explicitly in addition to normal methods of dodging or blocking the damage. This field can only be maintained so long as the thing generating it is continued and unless the thing generating it requires movement at a faster rate the thing generating it is limited to moving at a walking pace. The user does not necessarily have to be the one generating the effect. They can empower other things so long as they are within 50m of the user. For example, if the user is fighting a hollow in a church they can use this technique to cause the ringing of the church’s bell to harm the hollow. Max length is 7 posts.
Name: Shining Starfall Execution
Class: Weapon
Tier: IV
Type: Offensive
Range: 5m
Description: A blindingly fast attack that cuts through all opposition. The user makes a melee weapons attack that breaks the speed of sound. (speed of attack doesn't affect advantages) The attack itself deals tier damage. However, even a miss with this attack is still deadly as it releases a sonic boom of reiatsu that deals tier - 1 damage that extends at Cero speeds out to 5m or 5 x the reach of the weapon for overly large weapons (the sonic boom has a max size of 100m.) Since this part is equal parts sonic boom and reiatsu a defense that would only be valid against one part of it (such as controlling sound) wouldn't stop it unless valid against both the sonic boom and the reitasu aspect. Also, since it uses the user's reiatsu they are immune to the sonic boom. This technique can be used immediately after a stepping technique as part of exiting the stepping technique. Requires Gathering Lights Concentration to be active in order to be used.