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Post by KUM0 on Apr 23, 2017 18:55:06 GMT
Name: One Handed Mode. Class: Weapon Skill. Tier: I-IV Type: Offensive/Defensive Range: Sword Range Description: A mode of zanjutsu that places emphasis on one handed strikes. Opting for speed and precision over sheer power this allows the user to strike at lightning (bala to cero) speed to deal light (tier equivalent) cutting damage whilst only using their weapon with one hand. This mode can also be used to defend against reishi (reiryoku etc) based techniques of equivalent tier or lower.
Name: Two Handed Mode Class: Weapon Skill. Tier: IV-VII Type: Offensive/Defensive Range: Sword Range Description: A mode of zannjutsu that places emphasis on two handed strikes. Opting power and precision over speed this allows the user to make rapid (cero speed) strikes to deal heavy (tier equivalent) cutting damage whilst using two hands. This mode can also be used to defend against reishi (reiryoku etc) based techniques of equivalent tier or lower.
Name: Gatling Jackhammer Strike. Class: Hand to Hand. Tier: V-VII Type: Offensive Range: Arm/Leg Reach Description: Whilst performing any melee strike of choice, subject may have their joints and limbs lock into a specific, cyclical motion. The looping of this motion increases in intensity (cero speeds) allowing the user to deal intense damage (equivalent to tier) through multiple high speed repetitions of said movement. At peak speed, the user's limbs appear to jackhammer in place.
Name: Artificial Immunity. Class: Reishi Technique. Tier: VII Type: Defense Range: Self. Description: As the subject takes damage their body remembers the reishi from the contact, building a gradual resistance against it. Once enough damage has been received the user's body develops a counter reishi signature that, when used, renders them immune to all the opponent's techniques (barring their release) as well as causing their hair to turn white for the duration of the technique, this immunity lasts a total of 3 posts.
Drawback: Has to have received TVII level damage prior to use. Can be used as a defense against TVII techniques as well.
Name: Supersonic Guillotine. Class: Weapon Skill. Tier: V-VII Type: Offensive Range: 0-100m Description: The user supercharges their blade, filling its gauge with their reishi as they do so. When full, the user charges the victim (either via Imperfect Step or Platform Skates) and slashes at them. The speed and power combining to effectively turn their weapon into a guillotine that, upon impact, deals heavy (tier equivalent) cleaving damage. The signature characteristic of this technique is the NYEEEEEEEEEOOOOOOOWWWWWWWW sound the user makes as they move to slash the victim, similar in frequency to a supersonic jet breaking the sound barrier.
KUM0 © All rights reserved, 2015-2016.
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Post by Marcia on Apr 24, 2017 14:11:31 GMT
One and Two Handed Mode need to be Offensive/Defensive type.
Replicate requires OOC permission.
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Post by KUM0 on Apr 25, 2017 12:50:01 GMT
Changes Made
Replicate ~ eww ooc consent. tech changed.
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Post by Marcia on Apr 25, 2017 17:21:50 GMT
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