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Post by Alexander on Aug 6, 2015 4:25:05 GMT
| Alexander Kingsford
| All Shall Be part of New rome
| Primum Civis Nova Romanus(First Citizen of new Rome) || Male || Heterosexual || rogue || (former) squad 11 30 || 50 || 745
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APPEARANCE fc03.deviantart.net/fs71/i/2012/230/1/e/ganondorf_by_dronio-d5bjxpj.jpg
PERSONALITY "We need heroes, couragous sacrificing people, setting examples for all of us. Everybody loves a hero, people line up for 'em, cheer for them, scream their names, and years later tell how they stood in the rain for hours just to get a glimpse of the one who told them to HOLD ON a second longer. I believe theres a hero in all of us, that keeps us honest, gives us strength, makes us noble. And finally gets us to die with pride. Even though sometimes we have to be steady and give up the thing we want most, even our dreams. "
-May Parker (spiderman 2)
Alexander is a man of conviction. When he sets himself to a task he will not stop until such time as the task is completed to his satisfaction. He has proven time and time again that he is willing to do what must be done to complete his goal. Following his Hostile take over of many of the businesses in naruki city, Alexander has set himself up as the Business Tycoon. his Company motto is the same as his own. "Failure is Expected, Giving up is unexceptable."
When not in combat, Alexander can usually be found sitting in his office, handling his affairs and planning future projects with the head of his businesses various Departments. beyond these moments though, is can often be seen roaming his beloved city as he helps any and all that he can. He is known for giving to the city and known for creating ever more jobs inside the city and outside it as well.
During combat, Alexander is not kind to those he fights. he takes nearly every fight serious, even if its just a training situation. During his years as a member of the Gotai 13 he was known for his brutal combat efficiancy. He was not known for being angry during battle, but he was quite vicious, makign sure he killed his opponents in one or two attacks at most. "I take no pride in my battles, and i will never boast of them. Those who tell my stories tell them from the View of a spectater watching their Hero. But i am nothing more then a monster who serves the light."
HISTORY
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[B]zelda[/b] - [i]ganondorf[/i] – @Thedealer
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Post by Alexander on Aug 6, 2015 18:24:07 GMT
| HADO
| BAKUDO
| HEALING
| MISCELLANEOUS
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CUSTOM KIDOU
Name: Tier: Class: Type: Range: Incantation: Description:KIDOU SPECIALISATIONS Eishōhaki (詠唱破棄, "Incantation Abandonment"): is the skill in which a Kidō practitioner skips using a spoken incantation completely, but it drastically weakens the spell. This is applied as a 1-2 tier drop in the spells power depending on ones Kidou mastery, 2 for Beginner up to Advanced, and 1 for Mastered and above. However this also lowers the spells cooldown to match the lowered tier, to a minimum of Tier I.e.g A Tier IV Kidou be cast with Eishohaki as a tier II, its cooldown will also be the same at 0 posts. BATTLE SKILLS Hand To Hand
Name: Taekwondo Class: Fighting Style Type: Supplementary Range: Self. Tier: N/A Description: Taekwondo is the art of self-defense, and is one of the most common martial arts in the world. Taekwondo's main aspect is the emphasis on it's high kicks, which it is renowned for, a master of Taekwondo capable of hitting incredibly high axe kicks and breaking concrete on the bottom of their heel. Taekwondo, outside of it's high-kicks, acts as much more of a sport or fitness martial art, it's emphasis on the ability to stretch, flexibility, and physical form acts as much more of a sport rather then a full-fledged brutal style. Not to say it's weak, it's moreso that it's used mostly for athletic purposes. The common practice for Taekwondo is to train in groups of ten to twenty, and is not that hard to find a dojo for. Often times, rather then physical punching, users of Taekwondo will focus on keeping a leg skywards, or kicking skywards, for prolonged periods of time. Sparring is common, but is much more focused around kicks against pads. Punching, in Taekwondo, isn't common, but is still touched upon, but not to much of an extent, and isn't often used in tournaments. Name: Deonjigi [Throw] Class: Hand to Hand Technique Type: Offensive. Range: Self. Tier: III Description: Deonjigi is the use of throwing an opponent in Taekwondo. While this is an easier said then done trait, the use of it in a core aspect is a powerful movement in which the user of Taekwondo has the option of grasping ahold of a falling enemy and utilizing this ability to force them even further into the ground, causing damage on top of however hard they fell. Name: Hosinsool [Self Defense] Class: Hand to Hand Technique Type: Defensive. Range: Self. Tier: III Description: Hosinsool is the base of all self defense abilities for a taekwondo user. Most of these include blocks, disarms, and trips, but the core value is how to block onself from an oncoming ability. By taking up stance, a user of Taekwondo can block spiritual and physical abilities up to Tier III with their bare hands, which they proceed to break it apart with the flat of their palm in a thrust. Name: Hyeong [Form] Class: Hand to Hand Technique Type: Offensive. Range: Self. Tier: III Description: Hyeong is the form that a Taekwondo user takes up when he is utilizing his martial arts. The use of it as an ability is simple, and that is to charge any physical attack that would come out from the body (a kick, punch, jab, you name it) with power, causing extra damage. Name: Shunpo (Flash Steps) Class: Stepping Type: Stepping Range: N/A Tier: I Description: A movement technique that allows the user to move extremely quickly over short distances. The focal point that determines the basis of this technique is speed. Therefore what determines the level of skill in a user for Shunpo is best characterized by how fast one can get from A to B in the least amount of steps. ITEMS REIATSU FEATURES ZANPAKUTOU |
Legions Gauntlets
Clad/Armor
Control...
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SEALED FORM Constant Release SPIRIT APPEARANCE images6.fanpop.com/image/photos/35500000/Edited-Aojiru-anime-wolves-35554271-800-600.jpgSPIRIT PERSONALITY Edward is a polite Zan, he is an unexpectedly softhearted, kindly individual who is quick to give compliments but loath to accept them.Edward appears to care very little for his own well-being, much less his dignity, and is therefore often put in situations that give him the impression of being goofy or eccentric. Slow to anger and apparently a bit of a pacifist, Edward would much rather talk out disputes than fight, frequently doing so even while he himself is under vicious attack. Chief among his personality traits appears to be his hopeless romanticism, given his propensity for spouting sappy lines. Edward may seem to lacks the ambition of others, clearly content to take his time dealing with things that do not demand urgency, but in reality he is driven to make sure the lose he suffered would not be repeated. INNER WORLD the ruins of Rome
SHIKAI SHIKAI APPEARANCE Gauntlets made of what appears to be iron with fur lining the tops and bottoms SHIKAI ABILITIES name: Minds Eye Class: release type: Passive range: 200 meters tier: 2 description: an advanced sensory technique that allows the user to see everything within a 200 meter diamater, negating invisibility or other types of camoflauge of equal advantage or lower to the user. allows the user to see things in such a way that obstacles do not obscure vision. (its like a mix of xray and exholocation)
name: Ring of Fire Class: Release type: Offensive range: Short-Mid tier: II/III/IV description: with a flick of his wrist, the user can summon up to 5 1 meter wide meteorites at tier II. These meteorites can be flung with speed matching its tier at the will of the user up to 25 meters in a straight line. At tier III The Meteors will go as far as 50 meters in any direction and can have their direction changed at the users will. tier 4 is the same as tier 3 but with a 3 post cool down following all the meteorites being destroyed. (this techniques speed fits each tier as it changes.)
Name: Fist of the Sun Class: Release Tier: 4 Type: offensive Range: 100 meters Description: The user focuses Energy into their legs then uses it to jump extremely high into the air. While ascending the user begins to gather the maximum amount of Energy into their right fist. Once gathered, the user uses their momentum to shift in mid air and begins a dive bomb upon their opponent. As they descend they focus some energy into their feet in order to propel them forward at an even faster rate. Once the fist connects with the ground or opponent it's as if a bomb is set off and a massive explosion ensues. the user is immune to the explosion.
Name: Red Aura of Destruction Class: Release Tier: 2 Type: passive Range: self Description: the user takes the concept of Fist of the King and instead uses it on a smaller scale. Sending the opponent flying 100 meters instead of causing an explosion. those hit by this technique suffer horrible burns to the area that is hit.
BANKAI BANKAI NAME Centimanes (hundred Handed Giant) BANKAI TYPE H2H BANKAI APPEARANCE A massive hundred handed golden statue named after the roman giant with a hundred arms. BANKAI ABILITIES Name: Centimanes (Hundred Handed Giant) Class: Bankai Tier: 3 Type: Offensive/Defensive/Passive Range: 100 meters around the user. Description: the user focuses their energy, and opens a portal to his spirit realm, where the statue in the world will animate, thanks to his bankais powers and strike forth from the portal to slam hard into the opponent. These portals are only as big as a bala, but allow for a 3 meter tall hand, (from finger tip to wrist) outside of the portal. This technique moved at half cero speed. But due to the sheer size of the hand, it creates a back draft that even if the main attack is dodged, the wind will still knock the opponent back 20 meters. This technique can be used with any of the users known H2H techniques to allow for devastating large scale combos. Anything the users hands can do, the larger hands can do as well. Name: Flamme Centimanes (flame Hundred Handed Giant) Class: Bankai Tier: 5 Type: Offensive Range: Self Description: When the user wishes, they may control the movement of the statue with movements of their own body, summoning and maintaining 100 portals for the arms to come out of and allow for attacking at any moment by moving them within 100 meters of the users body. The User channels energy into his hands, causing them and the statues to become ablaze with fire for 5 posts, (with a 10 post cool down) causing burn damage that lasts for 5 psots and will slowly move around the targets body to widen the damage amount. This technique can be used with any of the users known H2H techniques to allow for devastating large scale combos. Name: Centimanes Monstrum Class: Bankai Tier: 3/5 Type: Passive/suppliment Range: Self Description: Granted Strength by his anger at the treatment of those he cares for, the user gains a x3 passive to strength while their bankai is active. They gain this augment to their actual body and their bankais body. When activated the user so can a x4 passive boost to strength for 3 posts before having a 6 post cool down. Name: Noble 8 Fold Path Class: Bankai Tier: 7 Type: Offensive/binding Range: 100 meters Description: The user, in all his love for even those who have spited him and his kind, embraces those who have turned their back to him. By having 8 of the portals open up simultaniusly, at cero speed, a vortex is made, locking the opponent into place. This vortex cant be broken unless hit with another tier 7. Once locked into the embrace of the users power. The user will open one last portal infront of the opponent as large as 50 meters wide. From this portal a massive beam of pure spiritual energy will fire forth from the statues heart, filling the trapped opponent with the knowledge of the universe. Giving them true enlightenment before they are shredded by the sheer volume of energy being used against them. Those hit by this technique are granted something unique to them. Purification. All who are destroyed with this technique will be sent to the SS as Plus souls offering them a chance at redemption for what they did in their past life. This is a once per thread attack, and cannot be used again in the same thread. this technique allows the user to bypass hell, and send those destined for it to the SS with a clean soul. It also allows for Bounts and Modsouls to go there as well, by giving them the spiritual energy required to form a soul in the purification process. Those effected by this become a base level Plus soul. (this reincarnation part requires OOC concent so that they can continue their plots if they want. otherwise it jsut kills the opponent) MASTERIES ZANPAKUTOU SPIRITadvanced
WEAPON SKILLadvanced
HAND-TO-HANDmastered
REIRYOKU TECHNIQUESadvanced
HEALINGlocked
| SOUL RESILIENCEMastered
REIATSU CONTROLadvanced
STEPPINGMastered
KIDOUbeginner
ITEM CREATIONlocked
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Post by Deleted on Sept 20, 2015 15:31:05 GMT
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Post by Deleted on Mar 19, 2016 3:16:11 GMT
Archived due to failing the March Activity Check.
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