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Post by Shiro Inazuma on Jan 14, 2019 9:10:20 GMT
Name: Slice & Sever Class: Weapon Skill Tier: V Type: Offensive/Binding Range: Melee
Description: Enveloping an equipped weapon's point of contact with a highly refined and chaotic form of energy, Shiro coats the blade of her attack with a highly volatile discharge which upon impact with an opponent deals Tier V damage and leaves a residual presence of energy upon the affected area. This residual energy remains on the contact area for up to 5 rounds and acts as a bind, preventing natural and supernatural healing as well as healing abilities from effectively restoring injuries to the affected area based on rank and advantages. The round after this ability is used, and until this ability's duration ends, Shiro may choose to force the residual energy to pierce deeper into the existing injury, removing the bind effect and instantly dealing Tier V damage. Ending the duration early for the second hit of damage immediately puts this ability on cooldown.
Plot Only: The residual effects of this ability may be made permanent to the affected area of any Non-cannon NPC opponent and any OC (If agreed upon OOCly by both parties involved prior to actual application of the effect.) and continues to hinder healing indefinitely.
Drawbacks: This ability requires a bladed weapon that can cut Shiro's opponent in order to function effectively. [blockquote][b]Name:[/b] Slice & Sever [b]Class:[/b] Weapon Skill [b]Tier:[/b] V [b]Type:[/b] Offensive/Binding [b]Range:[/b] Melee [div][b]Description:[/b] Enveloping an equipped weapon's point of contact with a highly refined and chaotic form of energy, Shiro coats the blade of her attack with a highly volatile discharge which upon impact with an opponent deals Tier V damage and leaves a residual presence of energy upon the affected area. This residual energy remains on the contact area for up to 5 rounds and acts as a bind, preventing natural and supernatural healing as well as healing abilities from effectively restoring injuries to the affected area based on rank and advantages. The round after this ability is used, and until this ability's duration ends, Shiro may choose to force the residual energy to pierce deeper into the existing injury, removing the bind effect and instantly dealing Tier V damage. Ending the duration early for the second hit of damage immediately puts this ability on cooldown. [/div][div][b]Plot Only:[/b] The residual effects of this ability may be made permanent to the affected area of any Non-cannon NPC opponent and any OC (If agreed upon OOCly by both parties involved prior to actual application of the effect.) and continues to hinder healing indefinitely. [/div][div][b]Drawbacks:[/b] This ability requires a bladed weapon that can cut Shiro's opponent in order to function effectively.[/div][/blockquote]
Shiro Inazuma © All rights reserved, 2015-2016.
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Post by BM on Jan 19, 2019 0:45:27 GMT
This is currently on hold and being discussed by staff.
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Post by Shiro Inazuma on Jan 19, 2019 1:33:25 GMT
The Skill is automatically both Offensive and binding when used so it does put 2 different skill categories on cooldown.
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