Post by mitsuoki on Oct 16, 2018 4:22:30 GMT
啓発の王
Keihatsu No Ō
(King of Enlightenment)
Bankai Type - Kido
↜Appearance↝
When Mitsuoki enters his Bankai state, as a result of his Sonzaishinai ability, his spiritual pressure doesn’t change at all. The King of Enlightenment would not be enlightened at all if he relied of flashy displays, and excessive force. He does not wear robes, or jewels, or anything that can be used to distinguish himself from the average individual. Likewise, Mitsuoki’s Bankai has no distinct look about it other than the fact that his Bankai is lackluster at first glance.
Rather than his weapon showing itself as something absolutely massive, the zanpakuto will burst into spirit particles before reforming at Mitsuoki’s waist, inside its sheath, in what would appear to be its unreleased form. However, this is not so. His Zanpakuto is actually everywhere, and has merged with the light and shadows in the area. This is the reason his Bankai is not considered to be compressed at all, since it is, in fact, absolutely massive.
While in Bankai, as a result of the Sonzaishinai ability, there is no evidence at all of Mitsuoki having every been somewhere. Any pre-existing evidence is removed, and the only evidence that will remain is evidence left behind after Mitsuoki exits his Bankai state. This Bankai is the most humble of all Bankai, since it has the most modest aesthetic look, and robs the user of the ability to take credit for his actions.
↜Abilities↝
Name: Hikari no Kuro
Class: Bankai Technique
Tier: III
Type: Offensive Passive
Range: 0-100 meters
Description: Mitsuoki’s zanpakuto vanishes when he enters his Bankai state. The blade becomes one with the light and shadows, extending Mitsuoki’s sphere of control exponentially. For the remainder of the Bankai, every source of light and every shadow within a 100 meter radius of him becomes Mitsuoki’s zanpakuto. He can form shadow and light blades at will. These blades can be blocked by any spiritual weapon (zanpakuto, human release, dolls, etc…) according to advantages, and these blades can take damage as any other zanpakuto would in the case of PvP. Queues for these blades would be that the blade forms before making a slashing motion for slashing attacks, and for stabbing attacks it sounds like a blade being drawn from its sheath. Being cut by these blades causes 5 tattoos to appear instead of just 1.
Name: Sonzaishinai
Class: Bankai Technique
Tier: III
Type: Supplementary-Passive
Range: 0-100 meters
Description: The King of Enlightenment doesn’t need to display tremendous amounts of brute strength to reign. Mitsuoki’s Bankai release doesn’t increase his spiritual pressure, or have any impressive, flashy displays to commemorate it. His zanpakuto will vanish into a small, pathetic wisp of light blue energy before reappearing at his hip. The King of Enlightenment has no need to be thanked for his work, so there shall be nothing that can be used to trace back to him. At the same time, any techniques of his leave behind no evidence at all that they were used. There is no sign of him being present in any capacity, so long as Mitsuoki leaves an area while still in his Bankai. He may also control how much of his presence is removed if he has been present for extended periods of time. Any tattoos placed in Mitsuoki’s opponents will fade away and blend into the skin, also leaving no evidence behind.
Name: Shisekki
Class: Bankai Technique
Tier: III
Type: Supplementary-Passive
Range: Self
Description: The King of Enlightenment cannot be corrupted and has no need for his being to be touched by his subjects. Any Passive or Supplementary effects, other than the ones that belong to Mitsuoki himself, are reflected back onto their sources without ever interactive with Mitsuoki. This is not the same as outright negating them since such effects will work on Mitsuoki’s allies. This ability does not discriminate against any source, so any Passive or Supplementary effects from his allies will also not work at all on Mitsuoki.
Name: Zen'in Keihatsu No Ō
Class: Bankai Technique
Tier: VII
Type: Offensive
Range: Self
Duration: 1 Cut
Condition: The use of this technique requires OOC permission.
Description: Mitsuoki activates this technique by drawing the zanpakuto at his hip that was formed by entering Bankai. This causes the blade to change into a single, glowing, and longer version of his Shikai blades. While in this form, Mitsuoki is considered to be ‘in his true bankai state’ since the full potential of his weapon is realized. In this form, alongside having a physical weapon, Mitsuoki gains a white, hooded cloak that has a black inside. His soul reaper robes have their colors inverted so the outer robe is white and the inner robe is black. His socks are black and shoes become white, instead of the usual straw color.
Mitsuoki is able to maintain this form for up to a posting cycle, and while in this form, even twitching his nose will cause extreme damage to his body. The reason for this is that the release pushes his body to the absolute most extreme levels (5x to both stats). This also makes it so any kido cast, regardless of masteries, requires Mitsuoki to use an incantation for it to work at all. Reiryoku techniques cause damage to Mitsuoki when used, since they require his body to move at some point in their deployment. Upon being cut by the blade, the outside world will see a bright flash of light and Mitsuoki’s Bankai will be over, permanently ended until the end of the thread. He will also be highly exhausted.
For the individual that Mitsuoki cuts, they will see themselves in Mitsuoki’s inner world. Individuals such as Hollows and Arrancars will be in their human form. Bounts and Vizards will appear in the world with their Doll/Vizard Spirit as a separate entity. Other races will be there as they were in the real world. In this world, they are shown all of the deeds and misdeeds of their lives, even if they have no memories at all, by looking into the waters under their feet. After which, they are completely reset.
When used on NPC’s that aren’t controlled by players (the ones randomly spawned in for the sake of having something to fight), those will revert to normal souls and sent off to the Soul Society as a Plus. When used on Player Characters, they are made too weak to battle any further, and are reduced to a state that can only be described as “LL” until the end of the thread. This is not a permanent change, unless the individual OOC decides it to be.