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Post by Shiro Inazuma on Sept 18, 2018 0:48:35 GMT
Name: White Dragon's Faux Class: Human Powers Tier: II Type: Illusion Range: Self Description: Through the careful manipulation of the energies she emits during release, Shiro has developed a technique that permits her the ability to create split images of her own movements and actions within her immediate vicinity at will. These images can coincide with Shiro's movement, attacks, or skills to imitate visual ques relative to the primary action's appearance. Shiro's true/real action becomes obscured by this ability's faux imaging based on ranks and advantages. Opponents with detection techniques tailored against illusions may be able to see through this ability in its entirety at equal advantages. Name: White Dragon's Piercing Bite Class: Weapon Skill Tier: V Type: Offensive Range: Melee Description: Through extensive training under the tutelage of Theocelese, Shiro has fought, observed, and become accustomed to the fact that most Arrancar have a defensive layer known as Hierro. By studying this phenomenon through her own personal interactions, Shiro has developed a method of bypassing or limiting the effects of an Arrancar's Hierro against her physical attacks. Through the careful manipulation of her own energies, this ability produces a carefully controlled and guided attack that, at equal advantages, is capable of cutting an Arrancar's Heirro. Plotting only: This ability enables Shiro to efficiently cut through Hierro, disregarding its defensive qualities altogether. As this part of the ability's effects are for plotting only elements, this effect must be agreed upon by both parties involved OOCly before it is allowed to take place.
Name: White Dragon's Eyes of the Void Class: Reiryoku Techniques Tier: II Type: Supplementary Description: During her time in Heuco Mundo under Theocelese's watchful tutoring eye, Shiro has often inquired as to the ways in which the Arrancar travels between worlds. Through the use of her Reiryoku, Shiro is able to cut open a temporary rift through which she may safely pass between dimensions. Where this rift may lead to is limited to areas and worlds Shiro has previously visited and therefore cannot, under any circumstance, be used to gain entry into places or dimensions she has not already visited. Name: White Dragon's Forbidden Light Class: Reiryoku Techniques Tier: III Type: Offensive Range: 100 Meters Description: Being around Arrancar for her training, while beneficial, seems to have had a hand in shaping some of Shiro's more prominent skills. Similar to how Hollow and Arrancar are capable of projecting attacks from various parts of their body, Shiro has designed a vastly similar ability in light of her experiences. Shiro is able to conjure up balls of charged, seemingly electrified, reiatsu and fire them from various places on her body at Cero speed. Unlike Cero however, this attack produces a brilliant blue and white lightning-like effect from its source followed by a loud sound akin to what one typically hears after witnessing a lightning strike. At four or more advantages over the opponent, this ability is capable of hindering the target's hearing for up to three posts. Name: Titan's Crush Class: Weapon Skill Tier: VI Type: Offensive Range: Melee Description: In the heat of combat a person typically finds the will to overcome one's own limitations. Mustering enough strength to crush bones on its own, Shiro lays down a powerful overhead swing with her currently equipped weapon. If this attack succeeds in a clash by at least 2 advantages the opponent is knocked back up to 20 meters. Cons: If the weapon used to perform this skill does not have at least a Shikai level durability, it shatters or becomes broken immediately. Weapons used that are of at least Shikai quality will automatically accumulate one advantage worth of damage regardless of whether or not a clash occurred. (In the event of a clash, this ability increases any resulting damage to the user's equipped weapon by exactly one advantage regardless of how many advantages the user has over the opponent.) Weapons used that have Bankai level durability remain unaffected by this ability's drawback.
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Post by Marcia on Sept 24, 2018 13:51:16 GMT
Haha Aiyoki you didn't have to put them in code here man, only in the improvs.
-White Dragon's Faux - the class for this would have to be human powers if it's a release technique.
-White Dragon's Piercing Bite - gonna have to deny this. You can't just cut through/disregard a mastery, especially not with just a TII rei tech.
-Forbidden Light - same deal. If it's a release tech you need to put the class as human powers.
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Post by Shiro Inazuma on Sept 24, 2018 18:38:48 GMT
White Dragon's Faux ---Changed Class from Reiryoku Techniques to Human Powers ---Removed Condition: Unnecessary description since Illusion abilities are already release only White Dragon's Piercing Bite ---Type changed from Reiroku Techniques to Weapon Skill ---Tier increased from II to IV ---Removed: Condition ---I think I got this down and corrected properly now... As per the indicated guideline restrictions:
-- To make a technique that is able to cut into Hierro, it must match the following chart: (This is a general chart and can vary depending on the technique and is on an equal Advantage basis).
Beginner - Tier II Below Average - Tier II Average - Tier III Above Average - Tier III Advanced - Tier IV Mastered - Tier IV Specialised - Tier V
White Dragon's Eyes of the Void ---Removed Condition. (It was not supposed to be a release dependent ability.) White Dragon's Forbidden Light ---Removed Condition Same Deal as Eyes of the Void. It was not intended to be a release only ability.
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Post by Marcia on Sept 25, 2018 14:02:13 GMT
Piercing Bite - ahh I see what you mean. That table is quite confusing but yeah it's basically talking about what stuff you can tank with Hierro. Note however that it won't disregard the mastery, it is just the minimum tier required to damage through Hierro.
What do you mean by this? You mean that opponents can't use offensive techniques to defend with? You can't lock someone out of being able to use a tech-type.
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Post by Shiro Inazuma on Sept 25, 2018 18:55:56 GMT
Titan's Crush ---Staggered effect now reads as: Staggered opponents are unable to benefit from the defensive bonuses provided by any of their active combat stances for 1 round.
Piercing Bite ---Added plotting only element which must be mutually agreed upon by both participants OOCly in order to take effect. This should more accurately justify the description's initial wording. ---Tier increased from IV to V
Notes and responses:
---Titan's Crush: Wasn't meant to be a skill locking ability. The intent here was more along the lines of dealing a physical blow heavy enough to break the opponent's defensive combat stance by throwing them off balance. ---Hierro cutting: The wording for this in the guide had me thinking one could make a skill specifically for cutting through Hierro at equal advantages, in this event allowing the skill to disregard Hierro altogether. As that doesn't appear to be the case in question, I will seek to request that this effect be restricted to being a 'plot only' perk for the ability.
---Basically what the above means is that Piercing Bite is a standard Tier V attack with an optional plotting element that can't manifest unless agreed upon beforehand.
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Post by Marcia on Oct 1, 2018 13:27:11 GMT
What do you mean by a "defensive combat stance"? That isn't like... A standard thing in the guides.
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Post by Shiro Inazuma on Oct 1, 2018 20:26:46 GMT
Some profiles have a combat style or something of the like that boosts defenses or offenses given certain situations.
In Shiro's profile for instance: She can do this: "As long as Shiro wields a Kendo sword, two-handed Katana, or other similarly shaped two-handed weapon, tier I is added to the destructive force of her offensive physical attacks, skills, or abilities that she uses."
The ability's effect would seek to interrupt any indications of such additive abilities for one round but only the defensive part if any applies at all.
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Post by Marcia on Oct 1, 2018 21:22:33 GMT
I'm gonna hafta deny that ability because it's simultaneously too specific and too vague, and flat blocking people from using certain kinds of techs is basically sealing.
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Post by Shiro Inazuma on Oct 1, 2018 22:25:46 GMT
Titan's Crush: ---Removed Ability sealing effect and replaced it with a knockback effect, barring sufficient advantages over the opponent. ---Added Drawback Exception: Weapons used that have Bankai level durability remain unaffected by this ability's drawback.
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Post by Marcia on Oct 4, 2018 12:06:35 GMT
pproved
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