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Post by 07 on Nov 14, 2017 23:10:52 GMT
| Barnaby | Pick a Card, Any Card | the clown || male || unknown || adjucas 38 || 38 || 255 |
APPEARANCE Barnaby is a relatively tall arrancar standing an impressive 6'5.” Though the memories as a circus performer have escaped him in his new life, the man is still subconsciously linked to them as he prefers to dress in a clown-like manner. This covers his preference for clothing, make-up, and general mannerisms. His scarlet red hair is typically spiked straight up in a fiery fashion with the aid of gels and other hair products and soars a good eight inches at its apex. It is something he takes great care of and one of the first things that angers him if it is disturbed. The only time it is ever seen down is if it is wet. This deactivates the product and makes it fall straightly down towards his neck.
Make-up is the clown's next crucial part of his getup. While his skin holds a soft olive warmth to it, the use of foundation and powders makes his face a ghoulish white. The only areas of color go to the black eyeliner that lines his eyes, the occasional tint of red upon his lips, and the pops of red and blue he colors over the small remnants of his mask that are shaped like that of a star and tear drop. His androgyny continues into his nails. They are long, manicured, and pointed to the end. While he doesn't paint them, they hold a pristine shine envious of most woman who see them.
Clothing is varied but still fairly uniformed. Like most arrancar, white is the main color of his tunic that covers his torso and pants. He however does decorate them with the symbols of playing cards across each pectoral and scapula. A pink undershirt is worn underneath that is formfitting, showing off the curves he naturally possesses while matching chokers and bracelets complete the look. Lastly is that of his stiletto heels that add an additional six inches of height (making him just shy of 7' tall not including hair). Though the heel height is one even the most experienced heel-wearer can struggle with, the man has no troubles fighting, running, etc while wearing them.
In the rare even that clothing comes off, Barnaby possesses an impressively toned physique with defined musculature covering every inch of his frame. The only area he doesn't have defined is that of his abdominal as this is where his hollow hole resides, it existing right where a naval should be.
PERSONALITY Just like how a clown should be, Barnaby is a fairly happy-go-lucky individual. He possesses a fairly carefree disposition and does his part to display the appearance of an happy person who would rather grin than frown. Perhaps a trait that rubbed off from his living years as an entertainer, he does his part to make others take on a similar demeanor. Whether it is pulling a coin out from behind someone's ear, making a balloon animal, or doing one of his trademark card tricks; his intent tends to fall on the more positive side of the spectrum.
Even with these mannerisms, he is still an arrancar deep down inside. The lack of a heart and hunger to fill it does exist. They are predators that need to consume souls to survive. The inner sense of bloodlust does show its rearing head during instances that combat might ensue. Whether it is the smell of blood, the flare of reiatsu, or the drawing of the blade: Barnaby thrives on the thrill of it and reveals the more manic side of his persona. While his goal in life is to make those smile, his greedy intentions is mostly of a personal desire to himself. What's the easiest way to make him smile? Fear.
The arrancar's aspect of death is just that: fear. Doing things to strike anxiety and panic in others' hearts holds a great degree of satisfaction to the man. One could even describe it as “better than sex.” This thrill makes him to be one to enjoy playing with his enemies. Slowing cutting them to make them bleed out from shallow nicks to slowly dismembering are all favorite passtimes when the occasion call for it. The only times he wishes to end things quickly is if he is pissed off. The person who said there is nothing worse than a woman scorn simply hadn't met Barnaby as his sadistic tendencies just swap to sheer murderous intent.
Needless to say, keep him in the best mood is to keep that smile on his face. And lord help you if it turns into a frown.
HISTORY
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[B]HUNTER X HUNTER[/b] - [i]hisoka[/i] – @1dude |
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Post by 07 on Nov 14, 2017 23:22:29 GMT
| BATTLE SKILLS Name: Card Tricks Class: Weaponry Tier: N/A Type: Fighting Style Range: Self Description: The default fighting style used by Barnaby is one that utilizes seemingly normal playing cards to deadly effect. Like any magician, the clown is capable of drawing and flicking his cards to his hand as if he was summoning them. A simple flick of the wrist is sometimes all he needs to arm himself with a card at a moment’s notice. What makes these playing cards so lethal is the fact they are a modified form of his zanpakuto. the reiatsu coating them. While they may appear just as flimsy as your standard playing card, they are just as effectively wielded just like any knife or dagger, and can be just as lethal. |
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[/b] ♠︎ Cutting Edge Class: Weaponry Tier: I, II-III Type: Passive, Offensive Range: 0m-100m Description: The most basic form of Barnaby’s style of combat, Cutting Edge is a technique that involves coating his playing cards with his reiatsu to make them incredibly sharp. The male is so fluid with this technique that it is constantly in effect the moment he assumes a stance and draws his first card. Tier I merely acts as a defining for his standard card throwing and knife-like use. They hold the standard power of your standard zanpakuto attack while are capable of being thrown at Bala speeds. At Tier II that these cards begin increasing in lethality. The extra energy coating the blades creates a small barely visible aura of about six inches that extends past the card’s length. This aura merely extends the cards’ cutting range, making it more effective in combat whether up close or thrown. These too may be thrown at Bala Speeds. Tier III focuses mostly on this cutting effect. The aura that coats it now expands to a meter in length and allows Barnaby to fight as if wielding a sword. This aura doesn’t make the cards as aerodynamic as he would like, slowing them down to Half Bala speeds. Name: ♦︎ Mirrored Glass Class: Weaponry Tier: III Type: Defensive Range: 0m-50m Description: While preferring a more offensive form of combat, there are times in which one must defend themselves. This House of Diamonds technique focuses solely upon this. By infusing his energy into a playing card before throwing it, he will use the energy to erect a barrier to defend himself (or others) from harm. Just like a polygon, the barrier will take a prismatic shape depending on the number of points these cards make up: three will create a triangle, four a rectangle, etc. This shape is merely cosmetic and doesn’t effect the quality of the shielding. This barrier erects itself at Half Bala speeds. Name: ♣︎ Confetti Class: Weaponry Tier: II-III Type: Offensive Range: 0m-50m Description: What’s a party without confetti? Certainly a more explosive style of combat, Barnaby may utilize this technique on any card that has been infused with his spiritual energy. Focusing upon the card, it will begin to glow a bright pink and will then detonate in explosive fashion with some form of visual cue (such as muttering “Bang” or snapping his fingers). The degree of explosion depends on the amount of energy placed into each attack. At Tier II the explosion is comparable to a grenade and holds most strength in a 5 meter radius. It is enough to blow limbs off if the hit is direct. At Tier III the explosion is much grander and comparable to a RPG. It creates an explosion that is 10 meters in size and completely blow up a body into various chunks that rain down like confetti. Name: ♥︎ 52 Pick-Up Class: Weaponry Tier: III Type: Offensive Range: 0m-100m Description: One of Barnaby’s techniques that requires the most concentration, this technique involves the clown to focus his spiritual energy into an entire deck of cards. This may be either a deck he is holding and/or cards he has already thrown. This focus causes each card to glow a soft pink hue and effectively become extension of the clown’s body and control everything from the entire deck to an individual card. These cards hold the quality of a Tier I blade and move at Bala speeds. While this technique is in use, Barnaby may not perform any other card-based techniques. This lasts upwards to five posts or until he chooses to end it.[/ul] Name: Sleight of Hand Class: Hand to Hand Tier: III Type: Supplementary Range: 0m-5m Description: While Barnaby mostly utilizes a sleight of hand to draw his cards from seemingly nowhere, summoning them right before his audience’s eyes, the clown has sticky fingers that are quite allusive. If within hand to hand combat range of a target, he may use this technique to snatch an object off of the target’s person without them knowing it. The smaller the object, the easier this task becomes. Of course, he may not take an object that is currently being used. Name: Bala (Hollow Bullet) Class: Cero/Bala Type: Offensive Range: 100 Meters Tier: I Description: A weaker but quicker alternative to regular Cero blasts. The technique hardens the user's spiritual pressure and fires it at around twenty times the speed of a Cero. - Default ability for Arrancar and Adjuchas Hollow
Name: Cero (Hollow Flash) Class: Cero/Bala Type: Offensive Range: 100 Meters Tier: IV Description: Are high-powered energy blasts that can be fired from various places on the body. Only Menos, Arrancar, and Vizard have so far been shown to use Cero attacks, and it appears that stronger entities can use it more efficiently. - Default ability for Arrancar and Adjuchas/Gillian Hollow
Name: Sonido (Resounding Revolution) Class: Stepping Type: Stepping Range: N/A Tier: I Description: Is the Arrancar equivalent of the Shinigami flash steps; it allows the user to travel at incredibly high speeds for short distances. Use of Sonido is punctuated by a brief static sound, in contrast to the "swish" sound used for Shunpo. - Default for Arrancar and auto-gained at [ML-A] for Hollow
ITEMS Barnaby always carries around numerous packs of traditional playing cards with him wherever he goes. It is truly a rare occurrence to not see him with at least two or three complete decks. He also keeps a few items devoted to magic whether its a coin, flowers, never-ending-scarves, balloons, etc. REIATSU FEATURES When flared up, his spiritual energy has a soft pink hue. Should he be angered, however, this pink turns into a malicious purple. [/div] RESURRECCIÓN [/td][/tr][/tbody][/table] Payaso Physical Welcome to the Circus | |
SEALED FORM Like the crafty magician that he is, Barnaby causes his zanpakuto to take the form of a seemingly standard deck of playing cards. They can be folded, shuffled, and bent just like any other deck until they are coated by his reiatsu. This causes them to harden and act like their true-blade like nature.
RESURRECCIÓN APPEARANCE i.imgur.com/J3oiv5r.png
Barnaby begins entering his Resurrección by placing at least one of his playing cards between both of his palms as if performing a magic trick. He will then quickly swing his left hand out to the side. This causes the spell placed upon his deck of cards to dispel, revealing his normal zanpakuto. This only remains in sight for a short while before he states "Welcome to the Circus, Payaso." This causes a pink cloud of smoke to erupt from his current position as his transformation to initiate.
Once the smoke clears, a clown with very bright attire appears in his place. His wild hair flames behind him as a large mask covers his face. This mask is parted into a black and white side and covers up the entirety of his face with the exception of his red stained lips. The most distrubing quality of his new form is the abnormal anatomy with thin lanky arms that are nearly as long as his body, a torso that is half of what it should be, a waist that hardly looks up to the task of supporting his body, and legs covered by pants and boots that distorts the shape to throw it even more out of proportion.
On his back are four swords held in an x-fashion. They have a purple sheathe with gold hilts that each bare the individual houses of a deck of cards. These act as his main weapons in the heat of battle. If required, his fingers each possess long claws concealed underneath his gloves. RESURRECCIÓN ABILITIES Name: Dancing Blades Class: Ressurreción Tier: II Type: Passive Range: 0m-50m Description: While he typically wields these blades by hand, the four swords that act as his main weapons in battle are merely extensions of his own will. Even without making a gesture, they will carry out any action and thought he wishes. This ability allows the clown to seemingly telekinetically control the four swords. This causes the swords to swing, parry, deflect, etc without Barnaby even requiring to make a movement. By themselves, these blades will travel up to Bala speeds.
Name: Balloon Body Class: Ressurreción Tier: II Type: Passive Range: Self Description: One of the reasons his body appears so abnormal and disproportionate is the fact that it is not constructed in the same way. Almost as if he was merely made up of a "pressure" as opposed to bones and musculature, Barnaby is able to shift and move his body in any shape or fashion he wishes, contorting himself almost like a clown making a balloon animal. This lets him inflate, shrink, and contort in a inhuman fashion. As he also does not have bones to limit his movement, he innately can move much faster at x2 normal speed.
Name: Trick Up His Sleeve Class: Ressurreción Tier: III Type: Supplementary Range: Self Description: Barnaby holds the ability to alter and modify his body to his heart’s content. This allows him to change his appearance to someone else, shift an arm into a blade, or even modify where his internal organs lie within his body. These changes occur at Half-Bala speeds and hold a Tier III durability and strength when applicable. Once Barnaby changes his appearance, this will go on a one (1) post cooldown before he can change it again.
Name: True Jester Class: Ressurreción Tier: IV Type: Offensive Range: 0m-50m Description: Viewed to be one of his last resorts, this technique begins by channeling a vast amount of his spiritual energy into his four blades. This causes the normally clear blades to shift into a bright light. As these swords move through the air, they will leave behind a trail of twelve afterimages. These afterimages are in fact completely tangible. Upon striking a target, each of these blades will successfully impact afterwards causing a large amount of damage to any who takes the hit. This is equivalent to being hit by 13 blades all at once. Each use of this technique affects all four of his blades and will only end once all four have been used. If all are used in tandem, it equates out to 52: the same number of cards in a deck. MASTERIES RESURRECCIÓNAverage
WEAPON SKILLAbove Average HAND-TO-HANDAverage HOLLOW TECHNIQUESBelow Average
HEALINGMASTERY LEVEL
| HIERROAverage REIATSU CONTROLBelow Average STEPPINGAbove Average CERO/BALAAverage
ITEM CREATIONMASTERY LEVEL
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Post by BM on Dec 11, 2017 2:17:23 GMT
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