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The newly minted member of Mayuri Kurotsuchi's "Crisis Core" Substitute Shinigami, Tatsuya Koga, has got to be one of the most unlikely candidates for such an illustrious position. Thoroughly mocked throughout the Soul Society on his first few days that involved meeting his "coworkers", and having garnered the title of "The Newbie" (at times shortened to just "Newb" or "Newbie"), just how did someone like Tatsuya get picked to be a member of the Crisis Core anyways?
For most of his life, Tatsuya has lived the typical life of a Japanese male born and raised in Fukuoka, the capital city of Fukuoka Prefecture situated on the northern shore of the Japanese island of Kyushu. Well, as typical as a spiritually aware human born to a family of spiritually aware human beings can be. Tatsuya enjoyed every last perk he could possibly get from being born into an upper class family, from getting every last toy that he wanted to being allowed to wear whatever clothes he wanted. It wasn't so much that Tatsuya's parents accepted his way of life as being both a crossdresser and a homosexual male, but they were so inattentive due to focusing so much on their careers that Tatsuya was allowed to do whatever he pleased. Tatsuya was only born with one other sibling, his elder brother Kyousuke, so while he was allowed to enjoy the upper class perks he never had to worry about being groomed as a heir. Those responsibilities were left to Kyousuke who, although on the outside despised his brother's lifestyle and choices, still loved him as family and did his best to compensate for the lack of familial connection their parents showed to him.
Due to his brother's tutelage, Tatsuya was introduced to the world unseen by others around them, a world only they could interact with: the spiritual world. With his knowledge limited to spirits and Hollow, due to one dicey encounter that involved Kyousuke defending Tatsuya, Tatsuya began to put a large amount of his focus into the abilities granted to him as a spiritually aware human. Preferring to outright avoid combat, Tatsuya, unlike his brother who appeared to focus on direct combat revolving around strength, focused on agility and speed. Eventually Kyousuke's free time was spent with Tatsuya as, among other responsibilities granted to ordinary humans such as schooling (which, naturally, Tatsuya slacked on due to his naturally lazy nature), the pair would combine Tatsuya's taunting and running away with Kyousuke's counterattacks to completely destroy any Hollow they came across. Due to these activities, the pair attracted the attention of the Soul Society and eventually a Shinigami holding jurisdiction over the capital city of Fukuoka was sent to deal with the problem.
Mistaking the Shinigami as an enemy and overwhelmed by the difference in power, Tatsuya was struck frozen in fear and Kyousuke, as usual, aimed to try and bail him out. Attacking the Shinigami and pushing himself to his utmost, Kyousuke depleted his spiritual reserves and ended up on the brink of death. Absorbed with fear, rather than follow in his elder brother's footsteps Tatsuya pleaded with the Shinigami to help his brother. The Shinigami, completely overwhelmed by the talents displayed by both Tatsuya and Kyousuke, brought this information back to his superiors. Kyousuke was also brought back with him, and Tatsuya was left to explain to his parents of Kyousuke's disappearance. Blaming Tatsuya for his brother's supposed "death", and not believing a single word of the true story he had given to them, the Koga family became even more distant and, fearing an inevitable retaliation and completely heartbroken, Tatsuya fled his family's estate, leaving the capital city of Fukuoka at the young age of fifteen.
Now living in an apartment complex within Karakura Town, a small city within western Tokyo, and having settled into the city (including enrolling into Karakura High), Tatsuya is suddenly approached by the very same Shinigami that had taken his brother and, without any explanation, knocks him unconscious and brings him before the Captain of the Gotei 13's Twelfth Division, Mayuri Kurotsuchi. Mayuri explains to Tatsuya that his brother, unfortunately, had died, and now his eyes were set on the younger Koga sibling. Unsure as to why Mayuri wanted him and not his brother, and surprisingly underwhelmed over the news of his brother's death (no doubt due to believing that he had been dead for quite some time), Mayuri explained that he saw a great amount of potential within the young Tatsuya. Initially believing his actions of training his powers even further, yet ducking any interactions with any Shinigami or Hollow, had gone unnoticed, Tatsuya was shocked to find out that he'd been watched ever since he came to reside in Karakura. Rather than goad him into becoming the newest member of Mayuri's "Crisis Core", Tatsuya was instead given an ultimatum: Become the newest Substitute Shinigami representative of the "Crisis Core", or be killed. Caught between a rock and a hard place, Tatsuya reluctantly underwent the process.
Initially Tatsuya couldn't deal with the torturous process and came very close to dying the same way his brother had. Kept in a comatose state, Tatsuya's "dreams" involved being forced to face the very same Hollow beings he had been running away from all his life. The difference was that he did not have access to the powers he had used to run away, and was about to be killed before an apparition version of his brother showed up. Imbued with a will not his own, and effectively inheriting Kyousuke's own, Tatsuya emerged from the pod. Wondering why he hadn't died during the process, Mayuri theorized that, due to using the very same pod for both brothers, the deceased's spirit had somehow fused with Tatsuya's. In a year's time, Tatsuya became acclimated to his brand new body and the powers granted to him, and was soon sent out on his first few missions as a Substitute Shinigami representative. Unsure of where he was going to be placed, Mayuri instructed him that he was going to take the newly opened spot as the Second Division representative.
The time spent between his emergence from the pod and present time was spent meeting other members of the division, though not yet meeting the other Crisis Core representatives. Most of the members of the Second Division were blown away by this reveal and enraged, wondering how such a "weak, fragile" looking boy could have any ties to them, let alone a "human using a Shinigami's body." Despite their scorn, Tatsuya refused to allow his naturally kind and compassionate nature to falter, and though he made a few friends around the Soul Society his lazy, nosy, easily nervous personality was practically an affront to the militaristic, draconian Gotei 13. Now, having excelled enough to the point that he has a decent grasp on his abilities but is effectively the "weakest" of the Crisis Core in body and mind, Tatsuya resumes juggling his life as a human and his life as a Substitute Shinigami, still having an aversion to direct combat as per usual but, when the time calls for it, able bodied enough to act within the capacity of his occupation.
TESLA
CORE
[B]FATE/APOCRYPHA[/b] - [i]rider of "black"[/i] – @tesla4
Eishōhaki (詠唱破棄, "Incantation Abandonment"): is the skill in which a Kidō practitioner skips using a spoken incantation completely, but it drastically weakens the spell. This is applied as a 1-2 tier drop in the spells power depending on ones Kidou mastery, 2 for Beginner up to Advanced, and 1 for Mastered and above. However this also lowers the spells cooldown to match the lowered tier, to a minimum of Tier I.e.g A Tier IV Kidou be cast with Eishohaki as a tier II, its cooldown will also be the same at 0 posts.
BATTLE SKILLS
It's worth noting that, due to his personality, Tatsuya will always call out the name of the technique despite it not requiring an "incantation."
Hand-to-Hand (H2H)
Tatsuya is unable to utilize H2H techniques while in Shinigami Form.
Name: Chouhigezutsuki [超ヒゲ頭突き, "Super Stubble Headbutt"] Class: Hand to Hand Technique Tier: II Type: Offensive Range: Self Description: An incredibly basic attack in which the user simply slams their head onto the person infront of them, causing a 5 meter knockback and doing very little damage outside of a bruise on the point of impact.
Name: Kazaguruma [風車, "Windmill"] Class: Hand to Hand Technique Tier: III Type: Offensive Range: Self Description: Kazaguruma is comprised of two movements, one is which the user jumps into the air at 3x natural speed, leaving a trail of the condensed physical energy behind them, before crashing down with a hard kick at a target knocking them away, up to 50 meters to be specific. Kazaguruma can be used in any manner, either in a frontal kick, sideways, backwards, any numerous amounts of ways to utilize it, and can be used to set up an advantage.
Name: Oni Dekopin [鬼デコピン, "Oni Headpoke"] Class: Hand to Hand Technique Tier: III Type: Offensive Range: Self Description: Oni Dekopin is a condensed blast of physical energy in the form of a finger flick to the head, which is usually seemed as a harmless gesture. Upon impact, it deals very little damage, almost equivalent to a bala, but sends the target flying at Cero speeds, going at the most 100 meters.
Name: Panchira Torunēdo [パンチラトルネード, "Panty-Flash Tornado"] Class: Hand to Hand Technique Tier: III Type: Offensive Range: Self Description: By flipping up onto their hand(s), the user spreads their legs wide enough so that as they spin on their hand(s), the opponent is met with repeated kicks, all focused upon the same location. Due to the balance of this technique, the user can easily jump out of it without losing their own balance in the process, and proceed to attack normally.
Name: Storm Punch! Class: Hand to Hand Technique Tier: VI Type: Offensive Range: Self Description: Tatsuya's most powerful Hand to Hand Technique, and only utilized when he has effectively been pushed into a corner and has no other alternative. This Hand to Hand Technique temporarily surpasses Tatsuya's natural abilities and, apart from calling out the name of the technique, causes his body to go into autopilot. A brutal assault of rapid punching strikes, Tatsuya strikes at Bala speed, unleashing an utter storm of punches upon an unfortunate opponent. The technique is utilized instantly and, rather than suffering the standard 3 post CD, due to Tatsuya pushing his limits to the utmost he is only able to utilize this ability once per thread. It is also worth noting that Tatsuya cannot use this ability while in Shinigami Form, it being replaced by the "Slash of Eternity!" technique listed below. This ability also requires OOC permission from any RP partners effected by it.
Reiryoku Techniques
Name: Chu! Class: Reiryoku Technique Tier: IV Type: Binding Range: Medium Description: Tatsuya kisses his palm and blows the "kiss" outward. This creates a pink colored "heart" of Reiryoku that sails toward an opponent at Cero speed and will keep going until it has been stopped or collided with something. Should an opponent be struck by the "heart", they will be overcome by intense feelings of "desire" for Tatsuya despite their gender, sexual orientation, and race. The ability is an instant cast and suffers from a 1 post CD.
Name: Sonic Scream! Class: Reiryoku Technique Tier: IV Type: Offensive Range: Long Description: Tatsuya screams at the top of his lungs, releasing a concussive force blast toward an opponent that will keep going until it has collided with an object or reached it's full range and moves at Cero speed. The ability is an instant cast and suffers from a 1 post CD.
Name: Bang! Class: Reiryoku Technique Tier: IV Type: Offensive Range: Long Description: Tatsuya points his finger in a "gun shape" toward his opponet and releases a vicious blast of reiryoku toward an opponent that moves at Cero speed, will travel the full distance before extinguishing, and will not stop upon collision. The ability is an instant cast and suffers from a 1 post CD.
Weapon Skill
These abilities are only usable when Tatsuya is in his Shinigami form, applying solely to his Zanpakutou/Zanjutsu, which causes him to be unable to use them without his Zan.
Name: Not Even Close! Class: Weapon Skill Tier: IV Type: Defensive Range: Short Description: Tatsuya coats his Zanpakutou with his reiryoku, enabling him to "slash" through an opponent's attack, disabling it. The ability is an instant cast and suffers from a 1 post CD.
Name: Fall For Me! Class: Weapon Skill Tier: IV Type: Defensive Range: Long Description: Tatsuya slams the tip of his Zanpakutou into the ground, coating it with his Reiryoku and sending it across the ground at Cero speed toward his opponent. Any movement along this special "Reiryoku coated ground" will cause the opponent (or opponents) to slip around as if walking on ice. This ability is primarily used to stop an opponent's forward momentum or catch them off balance. The ability is an instant cast and suffers from a 1 post CD.
Name: Slash of Eternity! Class: Weapon Skill Tier: VI Type: Defensive Range: Self Description: Similar to "Storm Punch!", this ability is Tatsuya's trump card for when he has been backed into a corner within his Shinigami body. Tatsuya waits for an opponent's melee attack and performs a counterattack, first by blocking the initial attack then by unleashing a vicious assault of sword slashes that move at Bala speed. As implied above the technique is utilized instantly and, rather than suffering the standard 3 post CD, due to Tatsuya pushing his limits to the utmost he is only able to utilize this ability once per thread. This ability replaces Tatsuya's "Storm Punch!" ability while he is in Shinigami Form and, like his other Weapon Skill abilities, requires him to have his Zanpakutou to be used. This ability also requires OOC permission from any RP partners effected by it.
Stepping
Name: Super Speed! (Human Step Variant) Class: Stepping Type: Stepping Range: N/A Tier: I Description: The stepping technique utilized by Tatsuya while in Human Form. As the name implies, it is a fairly simple Step in which Tatsuya, moving at Stepping speed, causes an aesthetic of falling cherry blossoms to appear from the starting point. While in Human Form, this only occurs the first time he steps, as opposed to it's "Shunpo" variant in which it appears every time he Steps.
Name: Shunpo (Flash Steps) Class: Stepping Type: Stepping Range: N/A Tier: I Description: A movement technique that allows the user to move extremely quickly over short distances. The focal point that determines the basis of this technique is speed. Therefore what determines the level of skill in a user for Shunpo is best characterized by how fast one can get from A to B in the least amount of steps.
Name: Shunpo (Aesthetic Variant) Class: Stepping Type: Stepping Range: N/A Tier: I Description: Tatsuya's unique Shunpo causes, much like his Step in Human Form, an aesthetic of cherry blossoms falling to appear from his starting point each time he Steps.
ITEMS
- Cell phone, wallet, miscellaneous human items. You know, the usual, and sometimes the unusual.
REIATSU FEATURES
Smell colour and aesthetics.
HUMAN POWERS
LET'S GO!
KINETIC ENERGY MANIPULATION
CALLS OUT THE NAME VIGOROUSLY
HUMAN ABILITIES
Like his other abilities, Tatsuya will call out the name of his Human Powers abilities before using them despite them requiring no incantation.
Name: Jactitation! Class: Human Powers Tier: III Type: Supplementary Range: Self Description: Through coursing his reiryoku through his body, Tatsuya is able to absorb kinetic energy into his body and use it to prevent himself from becoming immobilized. This ability can last anywhere between 2 to 7 posts and suffers no CD.
Name: You've Asked For It! Class: Human Powers Tier: IV Type: Offensive/Defensive Range: Self Description: This ability allows Tatsuya the power to craft a numerous variety of desired weapons and tools out of his reiryoku, specifically out of pure kinetic energy. He can create a variety of weapons, such as swords, axes, spears, etc. They never reach past the size of a nodachi, however, though he can also create defensive items such as shields that can reach a height of four feet and a width of two feet. While acting as their normal counterparts, they are given the added effect of being able to release the kinetic energy in a blast upon contact, although this 'destroys' the weapon. Each attack utilizing any of these weapons, including the aforementioned blast, will move at Cero speed. This ability can last anywhere between 2 to 7 posts and suffers a CD double that of the chosen duration. (Minimum of 4 posts, maximum of 14 posts)
Name: Get Away From Me! Class: Human Powers Tier: V Type: Offensive/Defensive Range: Self Description: This ability allows Tatsuya to "redirect" an attack thrown at him made of spiritual energy back at an opponent at Cero speed. This ability is instant and suffers a CD of 2 posts.
Name: Become Ablaze! Class: Human Powers Tier: V Type: Supplementary Range: Short Description: This ability allows Tatsuya to increase the kinetic acceleration of atoms and molecules, causing them to ignite at Cero speed. The ability is an instant cast and suffers a CD of 2 posts.
Name: Red Light! Class: Human Powers Tier: II Type: Supplementary Range: Self Description: Through this ability's use, Tatsuya is able to completely halt his kinetic momentum and 'stop' in place instantly. The ability is an instant cast with no CD.
Name: To My Aid! Class: Human Powers (Advanced Hand-to-Hand) Tier: V Type: Summon Range: Self Description: This ability allows Tatsuya to use the effects of motion and force to replicate himself. The way this ability works is that Tatsuya simply moves fast enough, or gets hit by non-lethal force, and the kinetic energy from the momentum creates a completely copy of himself. Tatsuya then psionically solidifies and animates the cast, so they can move of their own volition. The ability lasts for 5 posts and has a CD of 10 posts. Should the animated version of Tatsuya be destroyed early, the ability ends immediately and the CD begins. The animated version of Tatsuya also moves at Cero speed no matter what it is doing, and can only use melee attacks, but fights as if it had the Advanced H2H mastery.
True to his name, "Senpai" acts as a caring and guiding senpai to Tatsuya, though is a perfect personification of Tatsuya's "newbie"ness in regards to the world of the Shinigami. Though Senpai does his best to try and teach Tatsuya and guide him, getting the lazy and overtly lackadaisical Tatsuya to focus is a very difficult feat indeed.
Unknown to Tatsuya, "Senpai" is actually the spirit of his deceased brother, Kyousuke, who took the form of Tatsuya's Zanpakutou after the events that transpired turning Tatsuya into a Substitute Shinigami. This is also the reason behind Tatsuya's Zanpakutou being a Constant Release, and why it will take a lengthy amount of time before Tatsuya can achieve anything close to Bankai.
INNER WORLD
Senpai's inner world is a large flower field, filled with cherry blossom trees. A long pathway leads to what appears to be a Shinto shrine, where Senpai relaxes atop the shrine's large Torii.
SHIKAI
SHIKAI APPEARANCE
Image reference: 1 (Complete with scabbard), 2 (Tatsuya in his CRS form, wielding Senpai's Shikai form)
SHIKAI ABILITIES
You know the drill. Tatsuya calls out the name of each Shikai ability before using them because he's an unsubtle idiot.
Name: Phantasmal Speed (Constant Release Shikai Buff) Class: Zanpakutou Spirit Tier: I Type: Passive Range: Self Description: Due to having a Constant Release Zanpakutou, when in his Shinigami form Tatsuya gains a x3 increase to his natural speed and agility. This does not affect stepping speed, and passive increasing of strength becomes impossible. On top of this, activated strength buffs cannot exceed x1.5.
Name: Boom! Class: Zanpakutou Spirit Tier: II Type: Supplementary Range: N/A Description: Each of Tatsuya's attacks with his Zanpakutou cause a small burst of kinetic energy of Bala speed to aid his physical attacks. This "aid" is just a small 5m knockback, and is utilized each and every time Tatsuya swings his Zanpakutou. The ability is an instant cast with no CD.
Name: Eat This! Class: Zanpakutou Spirit Tier: III Type: Offensive/Defensive Range: Long Description: By charging and releasing kinetic energy through a slash, Tatsuya can attack his enemies from various ranges. The kinetic ranged attack takes the same length and width of the blade and is released from it's tip. It flies until it makes contact. This ability is instant and has no CD.
Name: Freeze! Class: Zanpakutou Spirit Tier: IV Type: Offensive Range: Short Description: Upon contact with Tatsuya's Zanpakutou he is, upon calling the name of the ability out, able to reduce the kinetic energy of atoms, thereby lowering the temperature around a person or object, freezing them. The freezing occurs at Cero speed, provided it is uninterrupted. This ability is an instant cast and has a CD of 1 post.
Name: To Arms! Class: Zanpakutou Spirit Tier: IV Type: Supplementary Range: Short Description: Utilizing this ability, Tatsuya can create 'extensions' of kinetic energy from his weapon, up to ten inches from the blade and up to six at once. Each "extension" is created at Cero speed. This technique is instant no matter how many extensions are created, and has a CD of 1 post. It's worth noting that Tatsuya must pick how many extensions are created due to it being instant cast: For example, if he only creates 2 extensions he only has 2 to work with until the technique's CD has finished.
- Zan Spirit Average as detailed in the Substitute Shinigami Guide. - Human Powers Average, nothing fancy. - Weapon Skill, Spiritual Potency/Soul Resilience, and Soul Synchro set to Advanced out of the 3 allotted Advanced masteries for CC Subshini. - Stepping set to Mastered out of the 1 allotted Mastered mastery for CC subshini. - Kidou set to Beginner as per the Kidou rules. - Reiryoku Techniques set to Average. - H2H set to Average. - Reiatsu Control capped at Average as per the Substitute Shinigami guide.
STARTING TECHNIQUES
- Six Human Powers as outlined in the guide, capped at Tier V. - 3 Kidou slots converted into Battle Skills. - 2 Body Mods converted into Battle Skills. - 9 Battle Skills, combining the 3 converted over from Kidou and the 2 converted over from Body Mods, capped at Tier IV. - 1 Stepping Technique utilized solely in Human Form. - 1 Basic Stepping Variant due to having at least Advanced mastery (Mastered) in Shinigami form.
- 4 of the 9 Battle Skills = Hand-to-Hand. - 3 of the remaining 5 Battle Skills = Reiryoku Techniques. - The remaining 2 = Weapon Skills.
SQUAD PERK
- 2nd Rep = 1 Free Stepping Variant (Not used) & 2 Extra Techniques between H2H and Weapon Skill capped at Tier VI. - 1 Extra Tech to H2H, 1 Extra Tech to Weapon Skill.
CONSTANT RELEASE SHIKAI BUFF
- Phantasmal Speed: Picking this perk will grant the Shinigami a x2 boost to natural speed and agility at Beginner Zanpakutou Spirit Mastery, increasing to that of x3 once Average, not affecting stepping speed. Since if you had larger muscles it would critically hamper their mobility, passive increasing of strength becomes impossible, and activated strength buffs cannot exceed x1.5. - Current mastery level for Zan Spirit = Average = x3 boost to natural speed and agility when in Shinigami form due to CR Shikai.
OVERALL OVERVIEW FOR TECHNIQUES
Battle Skills
- 4 H2H skills capped at Tier IV, 1 H2H skill capped at Tier VI = 5 H2H Skills Overall.
- 3 Reiryoku Techniques capped at Tier IV.
- 2 Weapon Skill Techniques capped at Tier IV, 1 Weapon Skill Technique capped at Tier VI = 3 Weapon Skill Techniques Overall.
Kidou
- LOL NONE HE'S SHIT AT KIDOU.
Human Powers
- Six Human Powers Techniques capped at Tier V due to Average mastery.
Shikai
- Four Shikai Techniques capped at Tier IV. - Constant Release w/ "Phantasmal Speed" x3 buff to natural speed and agility at the cost of inability to passively increase strength + activated strength buffs being unable to exceed 1.5x strength. - No incantation due to Constant Release.
POST IN THE PROFILE NOTIFICATION THREAD TO BE GRADED!
CBOX RULES
I. DON'T START/ENGAGE IN DRAMA.
II. DON'T ASK FOR GRADINGS.
III. RESPECT EVERYONE.
IV. NO BIGOTRY.
V. NO IMITATING PEOPLE.
VI. KEEP IT PG-13.
VII. NO ADS/LINKING OTHER FORUMS EXCEPT RESOURCE SITES
VIII. DON'T SPOIL NEW CHAPTERS.
IX. NO SPAMMING.
X. NO ANIMATED ICONS.
XI. IF STAFF ASKS YOU TO STOP OR MOVE ON, DO IT.
XII. NO TROLLING/FLAMING.