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Post by mella dawnblade on Jan 18, 2017 1:13:25 GMT
| Mella Dawnblade | ”Its scary what a smile can hide.” | Dawn || Female || Bisexual || non-rogue || Academy Student Appearance Age: 20 Years || Age of Death: 19 Years || Real Age: 62
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APPEARANCE s-media-cache-ak0.pinimg.com/originals/38/26/c4/3826c491cfe7f530c353209cf9d5c69b.jpg
Mella is quite beautiful if anyone is on the same opinion as she tends to find herself astoundingly attractive. She retains majority of her previous life appearance despite the many years have passed. The only exception is that her once platinum blonde hair had taken a complete silver hair color for some reason when she passed away. Mella’s rose pink eyes have an almond shape with a spark of life unraveling in her vision.
Height: 5’5” Weight: 139 lb. Hair Color: Sterling Silver Eye Color: Rose Pink Skin Tone: Fair
PERSONALITY Courteous: Occasionally Risk-Taking: Occasionally Ambitious: Usually Curious: Typically Self Controlled: Sometimes Nurturing: Occasionally Trusting: Sometimes Honest: Occasionally Loyal: Typically Affectionate: Often Romantic: Sometimes Flirty: Typically Sympathetic: Occasionally Altruistic: Usually Optimistic: Rarely Observant: Sometimes Logical: Occasionally Social: Fairly Solitary Emotions: Somewhat Unstable
HISTORY Mella originated from Naruki City as a normal human girl who had just graduated from high school. She had two part time jobs at a diner and was being the cashier and being on night shifts. Mella was working her way up to save up money to be able to attend college, or at least reduce the student loan debt she would be in when she originally would be in college. She lived with her mother and grandparents for a large portion of Mella’s life. Mella’s father had left the family after a heavy family dispute about being financially broke and being in debt with the people he took a loan from. About six months later after he left Mella’s father was reported to be in a car accident that decapitated her father.
The irony of this unfortunate event is what happened to Mella that cut her life so short just as it had began. Mella had just received a letter from the college she applied to and found out that she aced with flying colors. Thrilled and full of excitement; Mella hurried home as legally as she could. However, what was reportedly a intoxicated driver was weaving around the streets and a sad excuse is that this driver thought he was playing Angry Birds and rammed into the green piggy’s base with his truck. Well that ‘building’ also happened to be Mella standing between the truck and the gas station. Of course she was trying to move out of the way, but the driver reportedly claimed that she was a green pig and had to run it over for more points to get to the next stage. Luckily Mella was killed instantly upon impact so she didn’t really feel any pain when she got hit.
That was because the moment she got hit was when her head slammed into a brick wall which had a jagged edge at that point and dealt a really bad puncture wound to Mella’s brain. It wasn’t until a few months later that a Shinigami found Mella’s soul and performed a Konso on her in order to Mella to pass on to the Seireitei. The new world she found herself in was really confusing as it was like stepping from a modern world into a feudal empire in comparison. However she learned to adapt and learn quickly about Shinigami and the very basics of what Seireitei truly is supposed to be. It did take Mella several years before she had to courage or really any motivation to approach the Shinigami and asked what was required of her to become a Shinigami herself. Upon receiving the information on the requirements, she set herself into training her body within the martial arts in particular. Kido was something she lacked and didn’t feel like it was her good point. So she focused on something that did seem to be good for her at the time. Up until now when she finally was accepted into the Academy. Although, as she trained and gained more knowledge about the difference between the divisions Mella actually aims to be in Squad 11.
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[B]DRAKENGARD 3[/b] - [i]zero[/i] – @melladawnblade |
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mella dawnblade © All rights reserved, 2015-2016.
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Post by mella dawnblade on Jan 18, 2017 1:26:10 GMT
| HADO Name: Hadō #3 'Shottogan' (Shotgun) ** Class: Kido Tier: II Type: Offensive Range: Medium (15m) Incantation: Pierce through the enemy! Description: From one's fingers, this shoots forth a hailstorm of tiny balls of energy like a shotgun blast at Bala speed, with a conical range limit, 15m in length and 3m width.
| BAKUDO
| HEALING
| MISCELLANEOUS
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CUSTOM KIDOU
Name: Tier: Class: Type: Range: Incantation: Description:KIDOU SPECIALISATIONS Eishōhaki (詠唱破棄, "Incantation Abandonment"): is the skill in which a Kidō practitioner skips using a spoken incantation completely, but it drastically weakens the spell. This is applied as a 1-2 tier drop in the spells power depending on ones Kidou mastery, 2 for Beginner up to Advanced, and 1 for Mastered and above. However this also lowers the spells cooldown to match the lowered tier, to a minimum of Tier I.e.g A Tier IV Kidou be cast with Eishohaki as a tier II, its cooldown will also be the same at 0 posts. BATTLE SKILLS Name: Oni Dekopin Class: Hand to Hand Technique Tier: III Type: Offensive Range: Self Description:Oni Dekopin is a condensed blast of physical energy in the form of a finger flick to the head, which is usually seemed as a harmless gesture. Upon impact, it deals very little damage, almost equivalent to a bala, but sends the target flying at Cero speeds, going at the most 100 meters. Name: Judo Class: Hand to Hand Style Type: Supplementary Range: Self Tier: N/A Description: Judo it Ju-jitsu's father in the martial arts tree, acting as a more offensive-based locking and breaking martial arts. While Ju-jitsu and Sambo both have forms that one follows to utilize the martial arts, Judo is a completely freeform style and actually lacks a style of any sort, no matter what part of Judo you look to. Judo's main focal point as a martial art is it's violent power behind it, which Ju-jitsu tends to shy away from, in no way is Judo overly offensive, but rather, it lacks defensive catagories outside of disarming and locking people. Training Judo is much like Ju-jitsu, meaning it requires a partner or a humanoid body to properly train. Commonly, Judo will utilize anything from throws and punches in sparring, often times sparring in Judo is considered a fight all it's own, proving the emphasis on the power of this style. Finding a place to train Judo isn't hard, but it isn't a universal or sport martial arts. If you go to learn Judo, you're out there to learn self-defense, not to learn how to do it within a sport. Name: Naga-Waza [Throwing Techniques] Class: Hand to Hand Technique Tier: II Type: Offensive Range: Self Description:Nage-Waza are the throwing techniques of Judo, and are many different. From completely tossing people, to throwing them off you, there would be too many throwing techniques to list without needing more space to put other things. This ability works off the fundamentals of all throwing Techniques, in which the practitioner of Judo, if given the chance that they have both hands clasped onto an opponents arm, can invoke the use of their spiritual energy to instantaneously cause a throw of intense power. Name: Hakai-tekina Basuto "Disruptive Burst" Class: Reiryoku Technique Tier: II Type: Defensive Range: Self Description: Hakai-tekina for short, is a defensive technique that is similar to a Reiatsu Burst. It is primarily designed to withstand basic forms of Kido as a defensive mechanism. Either using the body or the surrounding area as the medium, the user would piece together like a net of Reishi to form a seemingly invisible barrier around the user in a 5 foot diameter. Capable of warding off Tier II spiritual techniques for only a single post, the barrier upon being struck sends its scattered spiritual particles into the spiritual technique and scrambles. Disrupting the Reishi placed into the technique and tends to either cause it backfire if it is a Tier I technique or just cancels it out. Helpful for basic defenses as a starter, but is otherwise useless against much more powerful techniques. Note that the technique can't ward off physical attacks, so a Zanpakutou can still easily slice through it with no difficulty. Name: Katame-Waza [Grappling Techniques] Class: Hand to Hand Technique Tier: II Type: Offensive Range: Self Description:Katame Waza are the grappling techniques of Judo, but they all fall down to the basic fundamental of grappling something or someone, and that is to grab and lock them. The use of this as a technique is simple, upon utilizing any grapple, the user can increase the power on the grapple itself and then proceed to twist the arm brutally, causing immense pain and then an eventual fracture in such a way that the arm is forced to stay pointed to where-ever the user had it pointed in the first place. Name: Atemi-Waza [Striking Techniques] Class: Hand to Hand Technique Tier: III Type: Offensive Range: Self Description:Atemi-Waza are the striking techniques of Judo, but rather then Karate in which they have many variants, the most unique a Striking technique gets is how much emphasis you put into it. This is focused on by any Judo user who is in the situation in which they can land a punch, making them able to enhance it with their own power to increase their strength and deal an immense amount of damage in a single punch or graze, causing things from broken jaws to broken noses. ITEMS Bone Flute REIATSU FEATURES ZANPAKUTOU |
Zetsubo Sakura Rose Dragon (Theme) ”Ascend, Cherry of Despair!” | |
SEALED FORM SPIRIT APPEARANCE SPIRIT PERSONALITY INNER WORLD
SHIKAI
SHIKAI APPEARANCE
SHIKAI ABILITIES
Name: Class: Tier: Type: Range: Description: Name: Class: Tier: Type: Range: Description: Name: Class: Tier: Type: Range: Description: Name: Class: Tier: Type: Range: Description: BANKAI
BANKAI NAME
BANKAI TYPE
BANKAI APPEARANCE
BANKAI ABILITIES
MASTERIES ZANPAKUTOU SPIRITBeginner
WEAPON SKILLAbove Average HAND-TO-HANDAbove Average REIRYOKU TECHNIQUESBeginner HEALINGN/A | SOUL RESILIENCEAbove Average REIATSU CONTROLAverage STEPPINGAbove Average
KIDOUBeginner ITEM CREATIONN/A |
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Post by Mike on Jan 18, 2017 3:26:29 GMT
Approved
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