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Post by Deleted on Mar 25, 2017 7:29:27 GMT
| ELDERON SAUER | WHEN QUINCY DON'T FIGHT ... WE BURN | infinity || male || homosexual || twenty-one || pure-blood |
APPEARANCE
Elderon Sauer has fair skin, medium-length messy black hair and dark green eyes. He stands at 5'8" and weighs approximately 150 lbs. He wears big glasses with a fashion that reflects his casual personality. His Quincy uniform is a variation of the Sternritter's typical white uniform, consisting of a variation of the order's hooded cloak, his looking more like a shawl, a double-breasted trench coat sleeves close up tightly around his arms and emphasizes his lithe and skinny build and a white metallic Quincy symbol under the collar, and baggy pants that cover the top of his fashionable boots.
PERSONALITY
[ Elderon's Positives ] articulate, artistic, cool, collected, comical, determined, empathic, free-spirited, frivolous, green-thumb, inquisitive, intuitive, jovial, laid-back, passionate, perceptive, sociable, well-learned, witty.
[ Elderon's Negatives ] arrogant, apathetic, bloodthirsty, callous, cunning, duplicitous, eccentric, flippant, inflated ego, lewd, mocking, negative self-reflection, sarcastic, serious, side liner, superstitious, unpredictable, vindictive.
HISTORY
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[B]HIRUNAKA NO RYUUSEI[/b] - [i]satsuki shishio[/i] – @gengar |
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Post by Deleted on Mar 25, 2017 7:29:45 GMT
| LIST Name: Kamizaiten (Godly Veil of Unsightly Flesh) ** Class: Reishi Technique Type: Supplementary Tier: II Range: Self Description: With this technique, one is able to form a field of spirit particles that reflects any kind of reiatsu-sensing skill. In addition, it also masks any kind of item or power one possesses, making them look like a weak, powerless human, thus becoming virtually invisible to any spiritual being.
Name: Tokukonki (Protective Light Wall) ** Class: Reishi Technique Type: Defensive Tier: III Range: Self Description: This technique allows one to gather spirit particles into a tough shield that protects them from many kinds of attacks. Although the shield does not last very long (around 2 posts), it is an invaluable technique that has saved the lives of countless reishi users.
Name: Kujo (Expulsion) ** Class: Reishi Technique Type: Defensive Tier: III Range: 25 Meter Radius Description: A simple defensive technique in which a short area around the user has its reishi tampered with for two posts, so that the spirit particles become extremely dense and heavily weigh down anyone else who comes within range, allowing them to make a quick escape or get a free shot in. Opponents suffer a x2 decay in their overall Speed and maneuverability when coming into range of this effect.
Name: Danze (Dance) ** Class: Reishi Technique Type: Supplementary Tier: II Range: 25 Radial Meters Description: Blanketing the area with reishi, the user can alter the density of the air, changing how anybody, caught within the range of the technique, moves. The user can make the reishi cooperate in a sense with the opponent, forcing their movements to become imbalanced, or force the opponent to put more effort into simple movements such as dodging or walking.
Name: Tachiban (Sentinel) ** Class: Reishi Technique Type: Offensive Tier: III Range: 50 Meters Description: The user can create orbs of reishi and spread them around him. At will, the orbs can launch, at half bala speeds, directly toward the opponent. The user can create up to five of these orbs at a time.
| CUSTOM Name: Black Tortoise Shell Class: Reishi Technique Type: Defensive Tier: IV Range: 30 meters Description: Through manipulating and tugging on spirit-particles, the user can shape and solidify them into forming a large shell, similar to a tortoise, around them. The shell gives off a black sheen giving it its name. The shell is capable of withstanding techniques less than or equal to its tier, and can be destroyed with a technique(s) equal too or greater than its tier, with advantages applying. The shell can last for 3 posts before needing to be recast.
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LIST Name: Bruch (Burst) ** Class: Ginto Tube Technique Type: Offensive Range: 30 Meters Tier: II Incantation: Strike my enemies with divine fury - Bruch! Description: By throwing a single Silver Tube, the contents roar out into a ball of spiritual energy. The true power of this technique lies in the destructive, Bala-esque speed that it flies as, as well as the fact that this technique can be used multiple times at the same time.
Name: Verfolg (Prosecute) ** Type: Offensive Range: 50 Meters Tier: III Incantation: Pierce my enemy with godly rage - Verfolg! Description: A single Ginto tube is thrown a the enemy, which bursts into a powerful spear capable of causing deep lacerating damage. Travels at half bala speeds.
Name: Glanz (Gleam) ** Class: Ginto Tube Technique Type: Offensive Range: 30 Meters Tier: III Incantation: Dance among the sheer cold - Glanz! Description: This technique uses one silver tube. After citing the Incantation, the tube bursts into a thick layer of fog of super cold temperature, capable of freezing and cracking anything caught within the 20 Meter radius from where the tube exploded.
Name: Markier (Mark) ** Class: Ginto Tube Technique Type: Supplementary Range: 25 Meters Tier: II Incantation: Draw the opponent into my visor - Markier! Description: A single silver tube is thrown using this technique, and whatever the tube hits and breaks on, becomes a homed target of the user's next Quincy or Gintō technique. If this hits an opponent, they become the target, yet if they are missed and the ground is hit, their attack is rerouted to the ground. A strong enough burst of reiatsu can dispel the mark.
Name: Kontrolle (Control) ** Class: Ginto Tube Technique Type: Supplementary Range: Self Tier: III Incantation: My mind guides my arrow - Kontrolle! Description: The contents of a single Silver Tube are poured over either the user’s bow or a single silver tube; the next technique that uses the user’s bow or that requires that single silver tube can be spiritually controlled after use.The technique can control ginto techniques of up to a Tier V in power or lower.
| CUSTOM Name: Hellfire. Class: Ginto Tube Technique. Type: Offensive. Range: 50 meters. Tier: IV. Incantation: "Banshee wail upon human ears heralding sweet lullabies of a fiery tomb!" Description: Swallowing the contents of a Gintō tube, a large orb made of fire forms within the contents of the user's stomach and is then released through the user's mouth. Upon being released the fire takes the form of a disfigured woman's face, which releases a loud wail as it moves. The wail intensifies once the orb explodes. The fire acts in a manner similar to Cero in both speed, strength and damage with the exception that the fire does burn based damage. Lower Advantage - 3rd Degree Burns Equal Advantage - 2nd Degree Burns Higher Advantage - Minor 2nd Degree Burns
Name: Flames of the Fire Witch. Class: Ginto Tube Technique. Type: Offensive. Tier: IV. Range: 20 meters. Command: Undisclosed Description: By throwing a single Silver Tube, the contents of which seeps into the skin or the designated area forming a celtic star similar to his Quincy cross. So long as the star remains active, whenever the user snaps the star explodes in a small explosion resulting in tier iv damage. The star can only be activated once per thread with cooldowns applying between each usage. The marking lasts for six posts but stronger spiritual pressures can will the star away. Name: Splitting Sweet Oil Class: Ginto Tube Technique Type: Binding | Offensive Range: 50 meters Tier: IV Incantation: N/A Description: Swallowing the contents of a Gintō tube and infusing it with Reishi, a black highly flammable oil can be secreted from the user's mouth. The substance creates a thick, black line that is spit out as a huge mass and moves as fast as a Cero. Being sticky in texture, the primary function of the oil is to ensnare targets who are caught in its clutches either by being hit by the oil itself or stepping on its residue. Through sparking the reishi infused in the oil, it can cause the oil to catch fire bringing praise to it being a flammable substance. This fire catches rather quickly and can deal massive damage burns to the skin and anything else it comes to contact with. Lower Advantage - 3rd Degree Burns Equal Advantage - 2nd Degree Burns Higher Advantage - Minor 2nd Degree Burns Name: Class: Ginto Tube Technique. Type: Summon Technique. Range: 50 meters. Tier: V Incantation: Insert Incantation. Description: The contents of four Silver Tubes are ingested and the user recites in the incantation. Once complete, the user can, in a sense, give their shadow a mind of its own by animating it. Name: The Shrunken Head Siblings. Class: Ginto Tube Technique. Type: Supplementary. Range: 30 meters. Tier: IV. Incantation: Description: The contents of two Silver Tubes are poured over the |
ARSENAL QUINCY WEAPON Elderon wields a traditional Quincy bow. It is roughly half his height and has curved prongs tapering off into points, with a noticeable gap in between the prongs, which are held together by an octagonal handle that appears to be made of jagged tree branches which form a spiderweb pattern.
QUINCY CROSS Elderon's pendant is remnant of a Celtic Star, it's silver with a green chainmail, representing the color of nature and life. The star is floating in the orb of his weapon, it is usually inside the sleeve of his shirt wrapped around his wrist.
QUINCY ITEMS Brand (Firebrand) Hollow Bait Quincy Cross Silberdraht
Item Name:Description:
BATTLE SKILLS Name: Muay Thai Class: Hand To Hand Style Tier: N/A Type: Supplementary Range: Self Description: Muay Thai, or Thai Kickboxing, is an incredibly brutal style of martial arts that utilizes not only the hands and legs, but the elbows and knees. Because of it's brutal style, Muay Thai is a very enclosed and standalone fighting style, as most other sport fighting martial arts don't allow the use of knees and elbows, as they could be lethal, but Muay Thai tends to focus on them. Because of it's brutal nature, the secondary nature of Muay Thai is on dodging and avoiding, rather then blocking, because when within a one on one Muay Thai fight if you get hit you're usually the first one down. Muay Thai's main source of damage is through it's brute force. While Karate can focus on singular strikes, Muay Thai walks straight through warmups and simply focuses on putting the most pressure in a snapping motion. It's stance is highly dependent on such snapping motion, and all punches, elbows, and knee attacks rely on the quick sharp movement, similar to shattering a bottle against a table. Most attacks with Muay Thai will crush bones if it hits in the correct place, and if somebody was to take a full-forced elbow to the face it would be fair to say that they would lack the nose to smell their own blood that would run down from the hit. Lastly, the kicks with Muay Thai are probably the most renown. By using the snapping motion coupled with incredibly refined muscles in the lower hips, the users of Muay Thai have been noted to be capable of snapping anything from concrete to bones off their feet without a repercussion on their part. This is because they take the entire shock of the kick with their entire leg, rather then the flat of their foot, even if it is the piercing point. This movement of the hips and the body isn't just around kicks, either, this use of the entire body applies to all hits, which give all of the hits that sort of power that makes most power weak in comparison. Name: Ti Khao [Knee] Class: Hand to Hand Technique Tier: II Type: Offensive. Range: Self. Description: A proficient user of Muay Thai has been known to easily link together attacks with his arms, legs, and knees, and with each hit being incredibly painful or deadly, it is questionable if overkill could really label how much damage one can inflict. Someone with spiritual energy, after becoming proficient enough with Muay Thai, can tap into their spiritual pressure without a Tier and coat their knee in power, causing each hit with their knee to deal greater inflicted damage, equal to a small bala upon impact.
Name: Chok [Punching] Class: Hand to Hand Technique Tier: II Type: Offensive. Range: Self. Description: Muay Thai is not called Thai Kickboxing without reason. Muay Thai is not only awarded gold for it's brutal style, but much rather it's quick pace and intense jabs and punches that come with fighting with this style. Chok is a simple use, in which the Muay Thai user enhances his own physical abilities and rather then increase the strength, increase the speed of all of his punches to a blurring speed that is hard to track even in slow motion. Each of these punches are charged, dealing extra damage, but moving at the jarring speed of a bala. The only thing is, is that the punch hurts not only the person the Muay Thai user is hitting, but the user himself unless they're wearing protective handgear.
Name: Ti Sok [Elbow] Class: Hand to Hand Technique Tier: II Type: Offensive. Range: Self. Description: With the final use of Elbows into the equation, a Muay Thai user becomes an eight-handed monster with enough training. From an early state in training, Muay Thai users are taught to catch their opponents off guard with sudden attacks with their elbows, which can break bones, shatter teeth, and black eyes. A spiritual Muay Thai user can tap further into this ideal by increasing the amount of power that they pump out and coat their elbow with it, making it capable of actually cutting into someone.
Name: Te [Kicking] Class: Hand to Hand Technique Tier: II Type: Offensive. Range: Self. Description: Muay Thai is renown for it's powerful kicks, almost even more so then Taekwondo. By utilizing the entire body in every kick, Muay Thai users can literally shatter bones with a single low sweep of their leg (Te Kot) or break a joint with a high-jump kick (Te Tat). With a little bit of spiritual pressure added into the already deadly power of a Muay Thai user's kick, one can increase it's speed to that of a blinding cero and increase it's damage. Name: Class: Tier: Type: Range: Description: Name: Class: Tier: N/A Type: Range: Description: QUINCY ARCHERY TECHNIQUES Name: Heilig Pfeil. Class: Archey Style Techniques. Tier: I - V Type: Offensive. Range: 50 meters. Description: Elderon's Heilig Pfeil arrows are moderatly long arrows. The arrows possess six fletches on their ends that are shaped and arranged in such a way that they look like a crown. Elderon can fire one powerful arrow that can split into six smaller arrows of equal strength, cool downs apply to this.
Name: Class: Archey Style Techniques. Tier: IV. Type: Offensive. Range: 60 meters. Description: REIATSU FEATURES A translucent rose quartz with inky black colorations that usually takes the form of an aqueous shroud akin to a bubbling liquid, with small lilac-hued bubbles floating around the shroud that seem to evaporate ever so often. It smells of rosemary, lavender and vanilla, with the smell of blood and fresh meat tucked underneath. Akin to its smell, it tastes of fresh meat and rosemary. SEIREN |
sovereign king undisclosed closes eyes with index & middle finger. | |
HEILIG GEWALT HELIG GEWALT APPEARANCE In his Helig Gewalt Release form, Elderon does not undergo any major noticeable changes. However, he gains a small and almost unnoticeable third eye. The eye remains closed, and looks like a black curved line in the middle of his forehead, thus why it is often mistaken for a strand of hair. HELIG GEWALT ABILITIES Name: Vector | lat. Carrier. Class: Helig Gewalt. Tier: I - IV. Type: Supplementary. Range: 10 meters. Description: In his Helig Gewalt Release form, Elderon can change the vector values of anything that comes within his sphere of influence, regardless of pre-existing vectors. He possesses a redirection field that reverses anything it touches. This also applies to static or nonexistent objects, because objects still have momentum as they move through space. In order to manipulate the vectors, he needs to calculate the minimum required forces like gravity, air pressure, light, oxygen, heat, sound wavelength, etc. and redirect everything else. Abilities both physical and ranged will be redirected so long as Elderon exerts the necessary strength necessary to redirect it, with cooldowns applying. While also working on redirecting techniques, Elderon can also redirect humans and spiritual beings so long as he possesses the advantage. Furthermore, Elderon can use this ability to redirect the flow of blood so long as he is physically touching it allowing him to destroy someone from the inside within minutes. When redirect techniques if possess the higher advantage techniques are automatically redirected, but if techniques possess +1 advantage techniques will be slowed and anything above automatically passes through his redirection field. If used on physical beings or objects if possesses a +1 advantage or equal advantages the knockback is 20 meters increasing +10 meters for every advantage he holds and decreasing by -5 for disadvantages thus +3 advantages over him are not affected. It should be noted that light-based and gravity-based techniques can pass through this technique automatically. Name: Phantasiae | lat. Phase Class: Helig Gewalt. Tier: I - IV. Type: Supplementary. Range: Self. Description: In his Helig Gewalt Release form, Elderon can coat himself in his reiatsu so condensely that he can become a living warp field, allowing him to occupy the amount of physical, three-dimensional space without using physical form and inversely becoming intangible for a period of time. This gives Elderon the ability to phase through space and matter without disrupting or damaging it unless he chooses to allow physical contact to be established. For Elderon, this means he can phase through attacks both physical and spiritual so long as he's willing to pay the cost necessary for said attack with cooldowns and advantages applying. If he doesn't pay an equal amount of energy the technique will become void and he will take full damage. If he wishes to phase through multiple techniques, he must pay the cost for each technique which is limited to the highest tier, however, he cannot phase through two of the same tiers that require cool down (i.e. two techniques of tier iv). VOLLSTANDIG NAME The Crowned Destroyer of Worlds APPEARANCE
ABILITIES Name: Class: Vollstandig. Tier: Type: Range: Description: Name: Class: Vollstandig. Tier: Type: Range: Description: Name: Ironía | lat. Irony. Class: Vollstandig. Tier: V. Type: Supplementary. Range: 100 meters. Description: In his Vollstandig Release form, Elderon has learned to split the world by using his sphere of influence to invert the physical laws around him. Only two set of laws can be active at a time and Elderon signals the change/activation of the laws by putting his hands together with a set of fingers pointed upwards representing the laws. Also, the previous effects of laws stack with the next activation while on cooldown, i.e if the law of thermodynamics has been active for 6 posts and goes on cooldown when it is reactivated, it continues from post 6 onward. (Activations- Index: Law of gravitation, Middle: Laws of Motion, Ring: Law of Thermodynamics, Pinky: Law of Electromagnetism) ((Upon Mastering Seiren, Elderon can then choose to activate all laws at paying a tier VII activation, halving the post count for Law of Thermodynamics & Law of Electromagnetism)). Each activation of Ironía is a tier V and all effects apply to anyone within range with the exception of Elderon. * tech credit goes to PUNK, has given me permission to use* - Universal Law of Gravitation: Instead of having objects with mass attract, they repel each other, effectively removing gravity.
- Laws of Motion: Instead of having objects in motion remain in motion unless acted on by force, objects in motion can instead spontaneously stop, effectively removing any notion of friction increasing the speed of all in the vicinity. Instead of every action having an equal or opposite reaction, Elderon cancels this effectively reducing any knockback or push from resulting force.
- Law of Thermodynamics: Instead of having ever-increasing entropy, entropy is ever-decreasing effectively causing heat energy to reach absolute zero over time (small, inanimate objects: 2 posts, spiritual objects, and items: 10 posts, living spiritually awakened beings: 20 posts. If against an opponent of higher rank, the numbers for spiritual objects/beings are increased by 5 and lowered by 3 for lower rank).
- Law of Electromagnetism: Instead of having an electromagnetic force acting on subatomic particles, this force of nature doesn't exist within Elderon's's range, effectively breaking down any matter over time (small, inanimate objects: 2 posts, spiritual objects, and items: 10 posts, living spiritually awakened beings: 20 posts. If against an opponent of higher rank, the numbers for spiritual objects/beings are increased by 5 and lowered by 3 for the lower rank.
MASTERIES SEIRENaverage WEAPON SKILLAVERAGE HAND-TO-HANDADVANCED REISHI TECHNIQUESADVANCED HEALINGBEGINNER | ARCHERY STYLEADVANCED REIATSU CONTROLABOVE AVERAGE STEPPINGADVANCED BLUTAVERAGE ITEM CREATIONBEGINNER |
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Post by TESLA on Sept 21, 2017 21:10:01 GMT
POST IN THE UNARCHIVE THREAD TO HAVE THIS MOVED BACK! ♥
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