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Post by AEVI on Mar 19, 2017 5:12:49 GMT
So I was told on the old site that, for Gravity Manipulation, even though it's release-only you couldn't really do anything with it. That everything you did was merely 'flavored' as Gravity Manipulation. Was wondering if that ruling was still the same or if it was changed. Also; if the ruling did change can I redesign Aevi's FB then? Because it was designed with that ruling in mind (Thus making it quite a bit weaker).
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Post by Deleted on Mar 19, 2017 5:14:39 GMT
I am not entirely grasping your comment of 'Flavored' to be like gravity. Do you mean its energy that pushes down as if it were gravity or the energy creates gravity that pushes down artificially?
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Post by AEVI on Mar 19, 2017 5:18:14 GMT
I mean that, in character, it's gravity that's being used but Mechanically it's just Reiatsu and has nothing to actually do with manipulating gravity at all.
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Post by Deleted on Mar 19, 2017 5:20:15 GMT
Well there are things that are going to have to be picked and chosen. What exactly are you trying to accomplish tech wise? What were you denied as far as actual uses?
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Post by AEVI on Mar 19, 2017 5:22:46 GMT
I was just trying to use Gravity Manipulation like I was led to believe I could... As far as 'denied', yes, specifically my "Crush" and "Death" abilities in their first versions were both denied for actually manipulating gravity like I should be able too based off what is stated on the site.
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Post by BM on Mar 19, 2017 5:23:13 GMT
I don't really know what the old staff who told you this was referring to. So long as it fits within the rules and systems we have you can have gravity as a release theme. If you want it outside of release there are a few options when it comes to specialization.
Reiryoku, Reishi and Hollow Techs [Infinite Complexity] - This perk obviously will give you it as stated in its description.
Soul Communication General Perk - This does not give you access to Gravity, as you must specify a material or substance of which gravity is neither.
[Elemental] - Because your character already has a gravity based release, I would allow you to choose gravity as your elemental form, and for the techs you can use in this form to be gravity based.
[Fabricated Bond] - As this gives you an entire additional fullbring it would be allowed to be a second gravity based fullbring.
[Soul Fluency] - This perk will not give you access to gravity as it is only related to the powers of soul communication you normally have access to.
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Post by AEVI on Mar 19, 2017 5:24:45 GMT
Oh I know that, but when I was making the techniques they specifically manipulated gravity just like the rules stated I could however they were like "Nah, can't actually do this. Still subject to actual mechanics and thus not actually manipulating gravity"
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Post by BM on Mar 19, 2017 6:05:47 GMT
Well it still is subject to the site mechanics. If you're crushing someone with gravity, your are crushing them with the force of tier V or w/e the tech tier is.
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Post by AEVI on Mar 19, 2017 16:36:34 GMT
That I understand, however the ruling went beyond that as I mentioned.
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Post by Deleted on Mar 19, 2017 18:05:57 GMT
Can we get the specific situation? Other wise we cant really give you an official answer without all the conditions.
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Post by Deleted on Mar 19, 2017 22:07:29 GMT
Non-staffer stepping in to comment:
Would make it a lot easier if you could maybe c/p the techs in question (or describe what they were supposed to be, if you scrapped them due to rulings) and explain how you wanted them different, so they/we can get an idea what actually happened.
Cause to me, it sounds like the techs would do the same thing either way, whether it was actually gravity manipulation or 'flavored as such'(?), so the techs would have been denied/edits requested because they went beyond what they could do mechanically either way, not because they were gravity manipulation.
Just my two cents. I'll leave the rest to y'all staffuhs!
-poofs-
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Post by Blodeuwen Hirashi on Mar 20, 2017 17:56:00 GMT
Odd wanted to be able to apply numerical multipliers to the force of gravity. Odd had a tech that said something SIMILAR to "increases the strength of gravity 100 times". The idea was that Odd said that it should have numerical strength (i.e. we should RP that gravity has increased by 100 times) as opposed to tier strength (i.e. we should RP that there is a tier X binding tech pinning us to the floor/doing weird things to our organs).
The argument against it was that that was obviously OP, and no matter what your technique does, how much it affects other people is dictated by your strength relative to theirs. All matchups on site are battles, in principle, of reiatsu.
Odd, your current question is more general than this, I do realize, but this is a specific example of a discussion that was had with staff last time, to make it clear to staff what kind of thing it is you mean.
In a more general sense Odd is asking; "What advantages are there to using Gravity over any other element?" Given that the tech guide states that all elements are basically just aesthetic expressions of reiatsu there are currently no advantages to using gravity over any other "element". Similarly, it doesn't make much sense it's release-only. Since there is currently nothing you could do with a gravity tech that can't be done with any other technique. I agree that gravity should not be release-only if there are no actual benefits to using it over any other theme. On the other hand, I don't think we should say that Gravity or any other "element" has any advantages or anything attributed to it. The guides are already complicated enough as is, and adding more stuff will just make things unbearable.
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Post by AEVI on Mar 20, 2017 21:38:20 GMT
uhh, marci please stop giving false information. Never once have I EVER wanted it to be anything other than aesthetical and I've stated that dozens upon dozens upon dozens of times for EACH and EVERY single gravity based technique I've ever come up with. And each and every single fucking time I was denied because people WOULDN'T actually take the time to read what I type.
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Post by Blodeuwen Hirashi on Mar 20, 2017 22:39:56 GMT
If this is the case then what is the problem/purpose of this thread? Since gravity at the moment basically is just aesthetic anyway. And there is a bit in the tech guide that says that you are allowed to use IRL numbers for aesthetic purposes.
My apologies Odd, apparently I misunderstood.
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Post by Deleted on Mar 21, 2017 2:45:52 GMT
Yeah so Coffee is right, you are allowed to assign any number you want to the tech for appearance but then you have to be aware that the effect on other OCs does not actually get affected by the techs numbers, only the tier total.
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