Post by Satoshi on Mar 16, 2017 7:25:20 GMT
Name: Stance of the Crane
Class: Hand to Hand Technique
Type: Supplementary
Range: Self.
Tier: II.
Description: Stance of the Crane is a fluid, aerodynamic stance that allows for dodging to an extent of hilarity. All those who are at your rank or below in hand to hand combat can be dodged, but if they are increased with speed though an ability or release they outspeed you. If anyone is above you, though, Stance of the Crane quickly becomes useless, as unless you can do it without the help of the Stance you will take the hits from somebody at a higher rank with hand-to-hand (or base rank).
Name: Stance of the Panther
Class: Hand to Hand Technique
Type: Offensive / Supplementary
Range: Self.
Tier: III
Description: Stance of the Panther is the mixture of incredible offense and quick movement. When utilizing the stance of the panther, all of your movements are silent other then obvious abilities that would give you away. Your hands are also augmented with increased punching power each, making this stance one of the most deadly stances.
Name: Flutuar [Float / Swim]
Class: Hand To Hand Technique
Type: Supplementary.
Range: Self.
Tier: II
Description: Flutuar is a technique which utilizes momentum in the fight to always avoid attacks infront of them. As long as the target who they are mirroring is not using physical attacks over Tier II, they can move with the momentum and slide away from the attack, dodging it and opening up the side of the opponent, moving with such a speed that it leaves a blur for a half second. Flutuar is more of a style of movement then anything, meaning the user stops using ginga to mirror the opponent in it's entirety, but if the user's concentration on mirroring the opponent is broken (through hitting them or moving away) Flutuar cannot be used again for two turns. While in Flutuar, all physical attacks made on the user are negated in it's entirety.
(Buying all 3, 60, 40, 40) TIER III, TIER II, TIER II)
Spending 140 Plot Points
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Class: Hand to Hand Technique
Type: Supplementary
Range: Self.
Tier: II.
Description: Stance of the Crane is a fluid, aerodynamic stance that allows for dodging to an extent of hilarity. All those who are at your rank or below in hand to hand combat can be dodged, but if they are increased with speed though an ability or release they outspeed you. If anyone is above you, though, Stance of the Crane quickly becomes useless, as unless you can do it without the help of the Stance you will take the hits from somebody at a higher rank with hand-to-hand (or base rank).
Name: Stance of the Panther
Class: Hand to Hand Technique
Type: Offensive / Supplementary
Range: Self.
Tier: III
Description: Stance of the Panther is the mixture of incredible offense and quick movement. When utilizing the stance of the panther, all of your movements are silent other then obvious abilities that would give you away. Your hands are also augmented with increased punching power each, making this stance one of the most deadly stances.
Name: Flutuar [Float / Swim]
Class: Hand To Hand Technique
Type: Supplementary.
Range: Self.
Tier: II
Description: Flutuar is a technique which utilizes momentum in the fight to always avoid attacks infront of them. As long as the target who they are mirroring is not using physical attacks over Tier II, they can move with the momentum and slide away from the attack, dodging it and opening up the side of the opponent, moving with such a speed that it leaves a blur for a half second. Flutuar is more of a style of movement then anything, meaning the user stops using ginga to mirror the opponent in it's entirety, but if the user's concentration on mirroring the opponent is broken (through hitting them or moving away) Flutuar cannot be used again for two turns. While in Flutuar, all physical attacks made on the user are negated in it's entirety.
(Buying all 3, 60, 40, 40) TIER III, TIER II, TIER II)
Spending 140 Plot Points