Name: Soul Bind
Class: Reiryoku Techniques
Tier: II
Type: Binding
Range: 50 Meter Radius Max
Description: Releases a pulse of spiritual energy at bala speed and binds the target in a transparent blue light. Lasts 8 posts max.
Name: Dark Blast
Class: Reiryoku Techniques
Tier: II
Type: Offensive
Range: 100 Meters
Description: By compressing and hardening spiritual energy and releasing a bullet. The bullet may be either concussive or piercing based. Travels at Bala speed.
Name: Warding Spiritual Pressure
Class: Reiryoku Techniques
Tier: II
Type: Supplementary
Range: Personal-10 Meters
Description: Sumire surpresses her spiritual pressure to make it difficult for others to track. She may also utilize a reflective variation which makes it difficult to track as well, and through this variation she may extend it a short range to help hide others as well.
Name: Spatial Rend
Class; Soul Communication
Type: Offensive/Defensive
Tier: II-III
Range: 0-100 Meters
Description: Sumire taps further into her Hollow nature while understanding everything as a “soul”. By understanding, something can be interfered with then controlled. By knowing this, Sumire freely controls space through several methods. While she cannot control other spatial techniques, unless they too are done through Soul Communication, Sumire can manipulate surrounding space to distort and neutralize the opposing control; causing it to collapse in on itself. Space can be bent and contorted, utilized in varying methods to cause attacks to ‘bend’ around her or even crush/slice a target by controlling space around. Movement can be as quick as designated Tier.
Name: Combustion
Class: Soul Communication
Tier: I-III
Type: Offensive/Defensive
Range: 0-100 Meters
Description: Allows Sumire to control fire in torrents, arcs, streams, bursts, and etc. By taking a spark or small flame she can make it grow in size. Tier I is made to spam quickly. Tier I and II move at Bala Speed Max. Tier III moves at half-Bala Max.
Name: Gaia's Breath and Blood
Class: Soul Communication
Tier: I - III
Type: Offensive/Defensive
Range: 0-100 Meters Max [Manipulation Range]
Description: Allows Sumire to control water and air in torrents, arcs, streams, bursts, and etc.. Tier I and II move at Bala Speed Max. Tier III moves at half-Bala Max.
Name: Icy/Hot Flow
Class: Soul Communication
Tier: I - III
Type: Offensive/Binding
Range: 0-100 Meters
Description: Sumire focuses on water, or any liquid that contains water, and can either cause it to freeze or boil. Turning into a gaseous form and manipulate is also possible. Tier I and II move at Bala Speed Max. Tier III moves at half-Bala Max. A bind can last upwards to six posts unless broken.
Name: Gaia's Body
Class: Soul Communication
Tier: I-III
Type: Defensive/Supplementary
Range: 0-100 Meters
Description: By taking an earthen material, example being soil rock and metal, Sumire can alter its form as she pleases. Various shapes such as whips torrents and streams are possible. Tier I and II move at Bala Speed Max. Tier III moves at half-Bala Max. A shield can last upwards to six posts unless broken.
Name: Ion Soul Field
Class: Soul Communication
Tier: II-IV
Type: Offensive/Binding
Range: Personal/100 Meters Max
Description: Sumire can cause objects to repel or attract one another. This works by charging an object with either positive or negative ions. For a visual effect, though not always present, crackles of electricity may appear. Sumire can also use this to cling herself to walls, allowing her to climb/run them. It is also possible to just magnetize an object, or person, where every piece of metal in the area will come flying towards them.
Tier II (Bala Speed, can last 8 posts) Tier III (Half-Bala Speed, can last 7 posts) Tier IV (cero speed, can last 6 posts)
Name: Ion Soul
Class: Soul Communication
Type: Offensive/Binding
Tier: I-V
Range: 0-100
Description: Sumire manipulates ions or turns existing particles into ions. Through this she can make an electric charge that's either positive or negative. An electrical stream forms, however, Sumire can also super heat liquid/gas and form it into palsma. Can manipulate how she sees fit, including her own bio-electricity. Travels at maximum speeds of designated Tier causing shock/heat/concussive damage depending on use. This may also cause paralysis depending on Advantages within Technique Guide.
Name: Bringer’s Light
Class: Stepping
Type: Stepping
Range: N/A
Tier: I
Description: At its core, this is a Fullbringer’s high speed movement akin to a Shinigami’s Shunpo or a Hollow’s Sonido and aesthetically, it’s accompanied by a green luminescence. The speed is achieved through a variety of the user’s Fullbring abilities as unlike other Stepping techniques, this one has a lot more freedom and versatility. It’s at first initiated by pulling on the soul of the ground or air beneath their feet, in which Fullbringers can increase its elasticity to bounce off objects, turn quickly, enhance jumping ability or slightly boost physical strikes as well as the ordinary high-speed movement.
ITEMS
REIATSU FEATURES
Black in color and cold. Can irritate people's noses and skin with heat or cold depending on mood, as well sting.