Name: Overheat (Squad 10 Perk)
Class: Reiastu Control
Tier: III
Type: Passive/Defensive
Range: 50m diameter
Description: Shinku's reiatsu is very hot and as such everywhere within 50m of him goes under an immense change in temperature towards the hotter end of the spectrum causing static tier III damage while also defusing any attack that it has advantages over.
Name: Thermal Muscle
Class: Reiatsu Control
Tier: I-III
Type: Passive/Offensive
Range: Self
Description: Due to the nature of his reiatsu Shinku's body is always running hotter than the average temperature. While he can't get his body to ever fall at what is considered a normal temperature for a human he can control the amount of heat given off to an extent, ranging from a normal than higher body temperature (tier I) to hot to the touch (tier II) then it's highest range he would be able set fire to anything flammable simply by touching it and should an opponent touch him or he hit them they would receive tier III heat damage along with the damage of his normal attack.
Name: Muay Thai
Class: Hand to Hand Style
Type: Supplementary
Range: Self.
Tier: N/A
Description: Muay Thai, or Thai Kickboxing, is an incredibly brutal style of martial arts that utilizes not only the hands and legs, but the elbows and knees. Because of it's brutal style, Muay Thai is a very enclosed and standalone fighting style, as most other sport fighting martial arts don't allow the use of knees and elbows, as they could be lethal, but Muay Thai tends to focus on them. Because of it's brutal nature, the secondary nature of Muay Thai is on dodging and avoiding, rather then blocking, because when within a one on one Muay Thai fight if you get hit you're usually the first one down.
Muay Thai's main source of damage is through it's brute force. While Karate can focus on singular strikes, Muay Thai walks straight through warmups and simply focuses on putting the most pressure in a snapping motion. It's stance is highly dependent on such snapping motion, and all punches, elbows, and knee attacks rely on the quick sharp movement, similar to shattering a bottle against a table. Most attacks with Muay Thai will crush bones if it hits in the correct place, and if somebody was to take a full-forced elbow to the face it would be fair to say that they would lack the nose to smell their own blood that would run down from the hit.
Lastly, the kicks with Muay Thai are probably the most renown. By using the snapping motion coupled with incredibly refined muscles in the lower hips, the users of Muay Thai have been noted to be capable of snapping anything from concrete to bones off their feet without a repercussion on their part. This is because they take the entire shock of the kick with their entire leg, rather then the flat of their foot, even if it is the piercing point. This movement of the hips and the body isn't just around kicks, either, this use of the entire body applies to all hits, which give all of the hits that sort of power that makes most power weak in comparison.
Name: Ti Khao [Knee]
Class: Hand to Hand Technique
Type: Offensive.
Range: Self.
Tier: II
Description: A proficient user of Muay Thai has been known to easily link together attacks with his arms, legs, and knees, and with each hit being incredibly painful or deadly, it is questionable if overkill could really label how much damage one can inflict. Someone with spiritual energy, after becoming proficient enough with Muay Thai, can tap into their spiritual pressure without a Tier and coat their knee in power, causing each hit with their knee to deal greater inflicted damage, equal to a small bala upon impact.
Name: Chok [Punching]
Class: Hand to Hand Technique
Type: Offensive.
Range: Self.
Tier: II
Description: Muay Thai is not called Thai Kickboxing without reason. Muay Thai is not only awarded gold for it's brutal style, but much rather it's quick pace and intense jabs and punches that come with fighting with this style. Chok is a simple use, in which the Muay Thai user enhances his own physical abilities and rather then increase the strength, increase the speed of all of his punches to a blurring speed that is hard to track even in slow motion. Each of these punches are charged, dealing extra damage, but moving at the jarring speed of a bala. The only thing is, is that the punch hurts not only the person the Muay Thai user is hitting, but the user himself unless they're wearing protective handgear.
Name: Ti Sok [Elbow]
Class: Hand to Hand Technique
Type: Offensive.
Range: Self.
Tier: II
Description: With the final use of Elbows into the equation, a Muay Thai user becomes an eight-handed monster with enough training. From an early state in training, Muay Thai users are taught to catch their opponents off guard with sudden attacks with their elbows, which can break bones, shatter teeth, and black eyes. A spiritual Muay Thai user can tap further into this ideal by increasing the amount of power that they pump out and coat their elbow with it, making it capable of actually cutting into someone.
Name: Te [Kicking]
Class: Hand to Hand Technique
Type: Offensive.
Range: Self.
Tier: II
Description: Muay Thai is renown for it's powerful kicks, almost even more so then Taekwondo. By utilizing the entire body in every kick, Muay Thai users can literally shatter bones with a single low sweep of their leg (Te Kot) or break a joint with a high-jump kick (Te Tat). With a little bit of spiritual pressure added into the already deadly power of a Muay Thai user's kick, one can increase it's speed to that of a blinding cero and increase it's damage.
Name: Hermes Boots (Sub Shini Body Mod)
Class: Body Modification
Tier: II
Type: Supplementary
Range: Self
Description: Having been Mayuri's operating table Shinku had most the muscles in his legs enhanced to superhuman levels allowing a 2x speed buff, also allowing him to jump even higher heights and longer distances than humanly possible without the use of reiatsu.
Name: Spartan Descendant (Sub Shini Body Mod)
Class: Body Modification
Tier: II
Type: Supplementary
Range: N/A
Description: Taking his aptitude for hand to hand into consideration, Mayuri enhanced the muscles inside Shinku's body allowing him to produce more strength and energy than humanly possible resulting in a 2x strength buff.
Name: Hot Step (Human Form Variant)
Class: Stepping
Tier: I
Type: Stepping
Range: N/A
Description: Shinku heats the area around himself reducing wind resistance and allowing him to move at super high speeds similar to that of a shunpo. The added heat causes a mirage like effect making it seem as if he simply disappears into thin air when this stepping technique is used. It gives off a laser like sound upon entering and exiting the step.
Name: Full Burst (Shinigami Stepping Variant)
Class: Stepping
Tier: I
Type: Stepping
Range: N/A
Description: Shinku's body heats up warming his muscles allowing them to move as quickly as possible without having to go through an extended acceleration period. There is usually the presence of steam whenever he uses this form of stepping along with the sound of an object cutting through the air.
Name: Shunpo (Flash Steps)
Class: Stepping
Type: Stepping
Range: N/A
Tier: I
Description: A movement technique that allows the user to move extremely quickly over short distances. The focal point that determines the basis of this technique is speed. Therefore what determines the level of skill in a user for Shunpo is best characterized by how fast one can get from A to B in the least amount of steps.
ITEMS
Spirit Phone
Personal Cellphone
REIATSU FEATURES
Shinku's reiatsu is a fiery orange, almost like a golden flame. It is under normal circumstances light and somewhat warm, like fire place glowing with embers and a small fire. Whenever agitated or in combat however it feels ubelievably hot almost like one was standing at the mouth of a volcano.