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Damian has the appearance of a slim, young man of average height. He has tanned skin and posses gray eyes, with faint shadows under both eyes. Damian has bluish-black hair, slightly long sideburns and a small black goatee. He also sports a pair of small earrings on each ear.Another feature of his appearance that stands out is the numerous tribal-style tattoos on his arms. Of particular interest are the ones on his left hand, where the letters D, E, A, T, and H are tattooed in black each on the back of his fingers. Similar tattoos are also present on the fingers on his right hand. He also has a black cross on the back of his right hand.
Damian is normally dressed in a yellow t-shirt with a black jacket over the shirt. There is a black design on the shirt, which consists of a smiley with six studs along its edges. He also wears a hat that resembles a bill, almost like a baseball cap, which is white in color with black spots on it. He often sports a long black coat over his jacket, with the same smiley along its hem and on the sleeve, as the one on his shirt. Along with this he wears long black boots and sometimes dons black gloves on his hands.
PERSONALITY
Likes:
Dislikes:
A slacker by nature, Damian maintains a carefree, laid-back attitude about everything. While normally calm, reserved and in control, Damian can exhibit merciless conviction when in the presence of anyone whose beliefs challenge his, making him very dangerous once provoked. Above all else, Damian is an honor-bound man, and when he feels indebted to someone, he will go out of his way to repay that debt, even if this goes against his own personal best interest. Despite being a laid-back person, Damian loves adventure and uphill challenges, and is incapable of stepping back from a challenge no matter how dangerous or difficult it maybe. This part of his nature oftentimes causes him to avoid taking the easy way out of a situation. Despite having a great sense of caution, he will continue as his sense of caution only makes the situation more thrilling.
In a combat situation Damian shows nearly no remorse for his opponents willing to harm, maim, and to kill should the situation call for such measures. When it comes to his comrades, he puts the lives of those he is responsible for ahead of the main task at hand. This is due to the fact that while he shows little remorse for his enemies the exact opposite is what he shows to his friends. Oddly enough, Damian has the unnatural trait to tell only the truth about his abilities once he finally decides to reveal them to his foes, something that seems to unnerve most of whom he faces. He is also not one to downplay the role of death in anyone's life span.
HISTORY
Damian
Classic
[B]One Piece[/b] - [i]trafalgar d. water law[/i] – @Damian
Eishōhaki (詠唱破棄, "Incantation Abandonment"): is the skill in which a Kidō practitioner skips using a spoken incantation completely, but it drastically weakens the spell. This is applied as a 1-2 tier drop in the spells power depending on ones Kidou mastery, 2 for Beginner up to Advanced, and 1 for Mastered and above. However this also lowers the spells cooldown to match the lowered tier, to a minimum of Tier I.e.g A Tier IV Kidou be cast with Eishohaki as a tier II, its cooldown will also be the same at 0 posts.
BATTLE SKILLS
Name: Crimson Purgatory Class: Reiryoku Technique Tier:III Type:Offensive/Projectile Range:Long(50m) Description: Damian charges his reishi until it takes the shape of a crimson orb, which he fires as a destructive energy beam. The beam travels at half bala speed and deals tier III damage.
Name: Muay Thai Class: Hand to Hand Style Type: Supplementary Range: Self. Tier: N/A Description: Muay Thai, or Thai Kickboxing, is an incredibly brutal style of martial arts that utilizes not only the hands and legs, but the elbows and knees. Because of it's brutal style, Muay Thai is a very enclosed and standalone fighting style, as most other sport fighting martial arts don't allow the use of knees and elbows, as they could be lethal, but Muay Thai tends to focus on them. Because of it's brutal nature, the secondary nature of Muay Thai is on dodging and avoiding, rather then blocking, because when within a one on one Muay Thai fight if you get hit you're usually the first one down.
Muay Thai's main source of damage is through it's brute force. While Karate can focus on singular strikes, Muay Thai walks straight through warmups and simply focuses on putting the most pressure in a snapping motion. It's stance is highly dependent on such snapping motion, and all punches, elbows, and knee attacks rely on the quick sharp movement, similar to shattering a bottle against a table. Most attacks with Muay Thai will crush bones if it hits in the correct place, and if somebody was to take a full-forced elbow to the face it would be fair to say that they would lack the nose to smell their own blood that would run down from the hit.
Lastly, the kicks with Muay Thai are probably the most renown. By using the snapping motion coupled with incredibly refined muscles in the lower hips, the users of Muay Thai have been noted to be capable of snapping anything from concrete to bones off their feet without a repercussion on their part. This is because they take the entire shock of the kick with their entire leg, rather then the flat of their foot, even if it is the piercing point. This movement of the hips and the body isn't just around kicks, either, this use of the entire body applies to all hits, which give all of the hits that sort of power that makes most power weak in comparison.
Name: Chok [Punching] Class: Hand to Hand Technique Type: Offensive. Range: Self. Tier: II Description: Muay Thai is not called Thai Kickboxing without reason. Muay Thai is not only awarded gold for it's brutal style, but much rather it's quick pace and intense jabs and punches that come with fighting with this style. Chok is a simple use, in which the Muay Thai user enhances his own physical abilities and rather then increase the strength, increase the speed of all of his punches to a blurring speed that is hard to track even in slow motion. Each of these punches are charged, dealing extra damage, but moving at the jarring speed of a bala. The only thing is, is that the punch hurts not only the person the Muay Thai user is hitting, but the user himself unless they're wearing protective handgear.
Name:Heiliges Feuer ( "Sacred Destruction Flames") Class:Reiryoku Technique Tier:III Type:Offensive/Projectile Range: long range(100m) Description: By highly condensing his reishi, Damian can belch out a massive fire ball. The fireball moves at half bala speed , and is shaped like a head of a chinese dragon. The attack is also about three cubic meters in size.
Name: Te [Kicking] Class: Hand to Hand Technique Type: Offensive. Range: Self. Tier: II Description: Muay Thai is renown for it's powerful kicks, almost even more so then Taekwondo. By utilizing the entire body in every kick, Muay Thai users can literally shatter bones with a single low sweep of their leg (Te Kot) or break a joint with a high-jump kick (Te Tat). With a little bit of spiritual pressure added into the already deadly power of a Muay Thai user's kick, one can increase it's speed to that of a blinding cero and increase it's damage.
Name: Bulking Class: Reiryoku Technique Tier:II Type:Supplementary Range: self Description: Damian can use his reishi to perfectly bulk his body, enhancing his muscle mass without sacrificing his speed. (2x)
Name: Shunpo (Flash Steps) Class: Stepping Type: Stepping Range: N/A Tier: I Description: A movement technique that allows the user to move extremely quickly over short distances. The focal point that determines the basis of this technique is speed. Therefore what determines the level of skill in a user for Shunpo is best characterized by how fast one can get from A to B in the least amount of steps.
ITEMS N/A
REIATSU FEATURES
Damian's reiatsu is crimson red, and has a distinct smell of smoke and ash.
ZANPAKUTOU
Ryujin
plasma
"Awaken from slumber,Ryujin"
SEALED FORM
Ryujin in his sealed state is a large version of the typical Japanese sword type known as a nodachi . It has an oblong-shaped hand-guard trimmed with short white fur, a purple grip with two white rings around it and a yellow pommel, sheathed in a black scabbard decorated by white crosses from the opening to the bottom, and with a small piece of red rope tied near its opening.
In most cases, Ryunjin is a very wise and cautious being. He carries a great deal of wisdom and knowledge, two factors that he usual believes his partner , Damian, lacks severely. And he is always willing to give whatever information he has to Damian, whether he asks for it or not. He has a normally calm and stoic demeanor to his behavior, always speaking in a smooth, collected tone when communicating with others. However, in some instances with his partner Damian, he has known to lose this demeanor and shout at him. Despite this, he cares for Damian greatly.
Name: Shuryu no Saiya-jin (Extreme melting edge) Class: Shinkai ability Tier:III-IV Type:Offensive Range: close III: (2 ft) IV:(3ft) Description: Damian will coat his trench knife with plasma. This ability greatly increasing the length of the zanpakuto, the zanpakuto's cutting power and it also gives the weapon a burning effect.
Name: Fata Morgana (Heat Haze) Class:Shinkai ability Tier:II-IV Type:Offensive/Projectile Range:Long(50m) Description: When Damian swings Ryujin, he sends out a condensed arc of plasma roughly one cubic meter in size.
Sacred Destruction Flames Missing the speed. It'll be half bala speed max.
Bulking Only releases are allowed to have passive augments, so if you want to keep this, change its type to supplementary and up it to a tier II or III. Remember, tiers II and III don't have a cool down so you'll be able to continuously cast it.
Extreme Melting Edge Am I correct to assume the max range of the weapon is the 3 feet? Whichever it is, you're gonna have to add it into the range.
Heat Haze Your speeds are off. Because you have I'd change it that it moves at bala speeds at tier II, half bala at tier III and cero at IV.
Masteries At creation, only squad 12 is allowed to start out with the item creation mastery, so you're gonna have to remove it. Also, your masteries are off. Your Zan mastery and your healing/item mastery don't count towards balancing masteries, so you're gonna have to either lower one mastery to beginner, two masteries to below average, or keep one mastery at above average and change another to below average. Or, if you want you could change two above averages to average.
POST IN THE PROFILE NOTIFICATION THREAD TO BE GRADED!
CBOX RULES
I. DON'T START/ENGAGE IN DRAMA.
II. DON'T ASK FOR GRADINGS.
III. RESPECT EVERYONE.
IV. NO BIGOTRY.
V. NO IMITATING PEOPLE.
VI. KEEP IT PG-13.
VII. NO ADS/LINKING OTHER FORUMS EXCEPT RESOURCE SITES
VIII. DON'T SPOIL NEW CHAPTERS.
IX. NO SPAMMING.
X. NO ANIMATED ICONS.
XI. IF STAFF ASKS YOU TO STOP OR MOVE ON, DO IT.
XII. NO TROLLING/FLAMING.