Welcome to Bleach Society Role-Play, BSRP for short. We're a Beginner to Advanced canon site with non-canon elements for maximum roleplay enjoyment. We focus on characters' individual stories; however, there are many more than your own. Best viewed in Google Chrome!
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His first layer of clothing exists solely as a plain deep black colored top, untextured and coarse, marked more as a tight shirt than anything. It appears to be made of a single piece of cloth, woven by a master with no increments of stitching or signs of thread used upon the piece. Said shirt hangs loosely from his figure, which he tucks into the umanori or divided hakama. This umanori, tied snugly at the waist with a navy piece of silk, is still different from the average ninja's. Each leg flutters down to the ankle, just where Daraku's boots poke from beneath. Along the path to the foot, the umanori are split in eight places around the calf, each split is used to better circulate air to the wearer. As articles of clothing go, the rest of Daraku's ensemble is simple. Over the black-shirt is a simple vest, the brunt of which is pure white; however, along the neck line and the stitches are a ice blue in lay giving a more regal appearance. Daraku's boots cover his calf muscles entirely, stopping just below his knees, and expose not only his toes, but most of his feet as there is only two straps holding the sole to his feet in order to allow full, unrestrained, movement. Daraku wears a pitch black Haori that only connects in front of his abdomen, exposing his chest, and the hilts of both of his swords. His haori has a hood that is deep enough to keep his entire head hidden from view without restricting his eyesight.
Through the course of his shinigami training, and his recent life as a rogue shinigami, Daraku's skin has accumulated quite a few scars. These scars range from simple horizontal scars resulting from minor cuts, to indentions in his skin from being bitten by the various hollow in the Rukon district, as well as in the human world. However, his scars that resulted from his shinigami training are what cover his body the most. Daraku's former mentor had believed in training through experience fighting, which is how Daraku got the massive X scar that covers the entire front side of his torso, from each shoulder to each hip. This was also how he got the scar across his left cheek.
Other than his scars, his body is nearly flawless. It is, as one would expect of a swordsman specializing in dual wielding swords, a very athletic build, and is devoid of almost all fat. While Daraku is not "ripped" by any means, his body is very sculpted, allowing most any muscle to be identified at a glance. Being some what short, Daraku's hands, and feet, are, as a result, also small. This, however, does not mean that everything about him is small. It should also be noted that, aside from what is on his head, Daraku's body is devoid of hair.
PERSONALITY
Daraku, or DK as some know him, might be the world's biggest introvert, to the point where many people believe him to be unable to speak. While he does not "mope" around, or even look depressed, DK is almost always found at the back of the crowd, unless he is fighting. On the rare occasion that he does make a friend, DK is the truest, and most loyal friend you could ever ask for, no matter what "race" you are. When surrounded by to many people Daraku will begin to feel sick to his stomach, and nervous, and his hands will begin to shake slightly. A lesser known "trait" of his anxiety is the that his temper flares much easier than usual, and he seems to always look infuriated. However, his anxiety does not "act up" when he is in a rave, where no one is paying attention to him.
Perhaps the strongest of his personality traits that stuck with DK through death was his unwavering loyalty to those that he calls his friend. Because of his anxiety making friends is one of the hardest things for Daraku to do, so when he actually accomplishes such a feat, it takes a lot for him to do anything that might compromise his friendship. This even extends to Hollow, Arrancar, Quincy, and other races that normal Shinigami would not socialize with. While it is not his first instinct to become friends with Hollow, or Arrancar, should he meet them in situations that are not hostile, he is open to keeping things that way.
Training is DK's life, to the point where is literally always thinking of new ways he can use his Zanpakuto, and their abilities. If he is not training with his swords, then he is almost always training to learn new Kido, which he views as his worst skill. If there is ever anything that he finds himself unable to do, Daraku will train until he had exhausted every possible route to accomplish his task, and if he still finds himself unable to over come it, he will train until he is able to.
HISTORY
Komura, Daraku
Core
[b]SWORD ART ONLINE[/b] - [i]kirito[/i] – @Gengara
Eishōhaki (詠唱破棄, "Incantation Abandonment"): is the skill in which a Kidō practitioner skips using a spoken incantation completely, but it drastically weakens the spell. This is applied as a 1-2 tier drop in the spells power depending on ones Kidou mastery, 2 for Beginner up to Advanced, and 1 for Mastered and above. However this also lowers the spells cooldown to match the lowered tier, to a minimum of Tier I.e.g A Tier IV Kidou be cast with Eishohaki as a tier II, its cooldown will also be the same at 0 posts.
BATTLE SKILLS
Name: Muay Thai Class: Hand to Hand Style Type: Supplementary Range: Self. Tier: N/A Description: Muay Thai, or Thai Kickboxing, is an incredibly brutal style of martial arts that utilizes not only the hands and legs, but the elbows and knees. Because of it's brutal style, Muay Thai is a very enclosed and standalone fighting style, as most other sport fighting martial arts don't allow the use of knees and elbows, as they could be lethal, but Muay Thai tends to focus on them. Because of it's brutal nature, the secondary nature of Muay Thai is on dodging and avoiding, rather then blocking, because when within a one on one Muay Thai fight if you get hit you're usually the first one down.
Muay Thai's main source of damage is through it's brute force. While Karate can focus on singular strikes, Muay Thai walks straight through warmups and simply focuses on putting the most pressure in a snapping motion. It's stance is highly dependent on such snapping motion, and all punches, elbows, and knee attacks rely on the quick sharp movement, similar to shattering a bottle against a table. Most attacks with Muay Thai will crush bones if it hits in the correct place, and if somebody was to take a full-forced elbow to the face it would be fair to say that they would lack the nose to smell their own blood that would run down from the hit.
Lastly, the kicks with Muay Thai are probably the most renown. By using the snapping motion coupled with incredibly refined muscles in the lower hips, the users of Muay Thai have been noted to be capable of snapping anything from concrete to bones off their feet without a repercussion on their part. This is because they take the entire shock of the kick with their entire leg, rather then the flat of their foot, even if it is the piercing point. This movement of the hips and the body isn't just around kicks, either, this use of the entire body applies to all hits, which give all of the hits that sort of power that makes most power weak in comparison.
Name: Ti Khao [Knee] Class: Hand to Hand Technique Tier: II Type: Offensive. Range: Self Description: A proficient user of Muay Thai has been known to easily link together attacks with his arms, legs, and knees, and with each hit being incredibly painful or deadly, it is questionable if overkill could really label how much damage one can inflict. Someone with spiritual energy, after becoming proficient enough with Muay Thai, can tap into their spiritual pressure without a Tier and coat their knee in power, causing each hit with their knee to deal greater inflicted damage, equal to a small bala upon impact.
Name: Chok [Punching] Class: Hand to Hand Technique Tier: II Type: Offensive Range: Self Description: Muay Thai is not called Thai Kickboxing without reason. Muay Thai is not only awarded gold for it's brutal style, but much rather it's quick pace and intense jabs and punches that come with fighting with this style. Chok is a simple use, in which the Muay Thai user enhances his own physical abilities and rather then increase the strength, increase the speed of all of his punches to a blurring speed that is hard to track even in slow motion. Each of these punches are charged, dealing extra damage, but moving at the jarring speed of a bala. The only thing is, is that the punch hurts not only the person the Muay Thai user is hitting, but the user himself unless they're wearing protective handgear.
Name: Ti Sok [Elbow] Class: Hand to Hand Technique Tier: II Type: Offensive Range: Self Description: With the final use of Elbows into the equation, a Muay Thai user becomes an eight-handed monster with enough training. From an early state in training, Muay Thai users are taught to catch their opponents off guard with sudden attacks with their elbows, which can break bones, shatter teeth, and black eyes. A spiritual Muay Thai user can tap further into this ideal by increasing the amount of power that they pump out and coat their elbow with it, making it capable of actually cutting into someone.
Name: Te [Kicking] Class: Hand to Hand Technique Tier: II Type: Offensive Range: Self Description: Muay Thai is renown for it's powerful kicks, almost even more so then Taekwondo. By utilizing the entire body in every kick, Muay Thai users can literally shatter bones with a single low sweep of their leg (Te Kot) or break a joint with a high-jump kick (Te Tat). With a little bit of spiritual pressure added into the already deadly power of a Muay Thai user's kick, one can increase it's speed to that of a blinding cero and increase it's damage.
Name: Class: Tier: Type: Range: Description:
Name: Shunpo (Flash Steps) Class: Stepping Type: Stepping Range: N/A Tier: I Description: A movement technique that allows the user to move extremely quickly over short distances. The focal point that determines the basis of this technique is speed. Therefore what determines the level of skill in a user for Shunpo is best characterized by how fast one can get from A to B in the least amount of steps.
ITEMS
REIATSU FEATURES
During his Shikai Daraku's reiatsu manifests as a some what strong, cold breeze, and smells like what can only be described as Christmas. This includes scents such as fir trees, warm cinnamon rolls, and roasted chestnuts.
Asmodeus and Lucifer are not exactly what most people imagine when they picture fallen angels who supposed to be the "Princes of Hell." While their personalities do embody the "sins" that they represent, their personalities towards Daraku are what one would expect of older brothers. Collectively, they guide him to be the best he can be, and are constantly trying to pull him out of his "shell," as they call it. While the do not directly divulge their secrets, believing that he should work hard and earn the knowledge himself, Lust and Pride will often give DK riddles that point him in the direction of a new "ability" that he has yet to learn.
That said, they both have their own personalities, which do not often coincide well side by side. Lust, or Asmodeus as he prefers to be called, is very...well...lustful. Asmodeus constantly tries to gain more power, hoping to over power Lucifer in their never ending war, while simultaneously trying to seduce him. When it comes to Daraku, Asmodeus is the more caring of his two spirits, and really pushes DK to be the best he can be. He is also very much attracted to Daraku, which is why Daraku believes Asmodeus is so willing to help him.
Lucifer on the other hand is completely self absorbed. He, like Asmodeus, is constantly trying to gain more power. However, unlike his "twin," Pride is only interested in power because he believes that it is his right to be the "almighty." While he is willing to help Daraku with whatever he needs, Lucifer is not as willing to give up the secrets to his power, which is why he, and Asmodeus, only speak in riddles when pointing DK in the direction of a new technique.
Lust and Pride's released form is that of dual, dual bladed glaives. The blades of each glaive resemble that of an elongated, curved dagger. Between each blade is a simple hilt wrapped in leather strips to allow for a better grip. Each blade measures forty inches in length from the hilt, to the tip of the blade, and Daraku is able to wield both of the glaives together flawlessly. Lust and Pride's Shikai form.
SHIKAI ABILITIES
Name: Aura Of Pride Class: Release Tier: II - III Type: Passive Supplementary Range: Self Description: A show of power more than anything, this passive technique causes significant changes in not only Daraku's body, but in his mind as well. This technique forces Daraku to take on aspects of his spirit Pride's personality. This means that while the technique is active Daraku is much more prideful, and condescending towards enemy and ally alike. Aura Of Pride is a passive technique that causes an increase in Daraku's speed stat, this increase is shown as a x2 of his speed, and is activated the moment that his Zanpakuto enters their Shikai release. However, should he focus solely on his speed, thus negating any other active buff, he is able to raise his speed even higher, making it x3, and increasing the tier of this technique as a result.
Name: Aura Of Lust Class: Release Tier: II - III Type: Passive Supplementary Range: Self Description: A show of strength more than anything, this passive technique causes significant changes in not only Daraku's body, but in his mind as well. This technique forces Daraku to take on aspects of his spirit Lust's personality. This means that while the technique is active Daraku is much more "lustful", and more easily drawn into battle towards enemy and ally alike. Aura Of Lust is a passive technique that causes an increase in Daraku's strength stat, this increase is shown as a x2 of his strength, and is activated the moment that his Zanpakuto enters their Shikai release. However, should he focus solely on his strength, thus negating any other active buff, he is able to raise his strength even higher, making it x3, and increasing the tier of this technique as a result.
Name: Pride's Laughter Class: Release Tier: III Type: Offensive - Defensive Range: 20ft Description: A swirling vortex of slicing winds, this technique acts both as Daraku's shield, and sword. This technique causes a "ball" of wind to surround Daraku, and hidden within the winds are blades crafted of exactly that; wind. This "ball" completely surrounds Daraku on every side, and has a twenty foot diameter. The "blades" of wind cause moderate damage, though the over all damage increases the longer one is trapped within the winds with Daraku.
Name: Lust's Embrace Class: Release Tier: IV Type: Offensive Range: 40 Meters Maximum Description: Much like Pride's Laughter, Lust's Embrace is a swirling vortex of cutting winds, however, this technique generates a horizontal cyclone that Daraku can direct with his palm. After channeling his Reiatsu into Lust, Daraku will hold him out in front of himself, where Lust will begin to hover, and spin clockwise. So long as Lust's spinning is not interrupted, by DK, or any other means, the cyclone will last it's maximum duration. The blades hidden within the cyclone are able to cause devastating wounds, as well as push weak opponents around, should they get trapped in the winds.
POST IN THE PROFILE NOTIFICATION THREAD TO BE GRADED!
CBOX RULES
I. DON'T START/ENGAGE IN DRAMA.
II. DON'T ASK FOR GRADINGS.
III. RESPECT EVERYONE.
IV. NO BIGOTRY.
V. NO IMITATING PEOPLE.
VI. KEEP IT PG-13.
VII. NO ADS/LINKING OTHER FORUMS EXCEPT RESOURCE SITES
VIII. DON'T SPOIL NEW CHAPTERS.
IX. NO SPAMMING.
X. NO ANIMATED ICONS.
XI. IF STAFF ASKS YOU TO STOP OR MOVE ON, DO IT.
XII. NO TROLLING/FLAMING.