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Mitsuoki
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Post by mitsuoki on Oct 25, 2018 8:57:10 GMT
Name: Ryudō #6, Netsu Suru (Heat) Class: Kidō Tier: I Type: Supplementary Range: ≤1 meter Incantation: "Nutsu Suru." Description: When this kido is used, a warm, orange-yellow energy forms around the user's hand. When this energy is applied to an area, it causes that area to begin warming up. When used out of combat, it will cause frostbite(s) obtained during combat to stop freezing to prevent further damage. For each tier that the ability that caused the frostbite is, this kido will take one post. This is reduced by one post for every rank of the Healing Mastery that the user has. Other frostbites, such as those caused by being exposed to natural, will heal very quickly. If pressed against the heart of the victim, the target's entire body will begin heating up, allowing them to recover from Hypothermia quickly.
[b]Name[/b]: Ryudō #6, Netsu Suru (Heat) [b]Class[/b]: Kidō [b]Tier[/b]: I [b]Type[/b]: Supplementary [b]Range[/b]: ≤1 meter [b]Incantation[/b]: "Nutsu Suru." [b]Description[/b]: When this kido is used, a warm, orange-yellow energy forms around the user's hand. When this energy is applied to an area, it causes that area to begin warming up. When used out of combat, it will cause frostbite(s) obtained during combat to stop freezing to prevent further damage. For each tier that the ability that caused the frostbite is, this kido will take one post. This is reduced by one post for every rank of the Healing Mastery that the user has. Other frostbites, such as those caused by being exposed to natural, will heal very quickly. If pressed against the heart of the victim, the target's entire body will begin heating up, allowing them to recover from Hypothermia quickly.
Name: Ryudō #7, Mukankaku (Numb) Class: Kidō Tier: I Type: Supplementary Range: ≤1 meter Incantation: "Mukankaku." Description: This kido causes a grey aura to form around the user's hand. When pressed against a target, that target's pain receptor nerves are temporarily shut off, causing them to be unable to feel pain in the area that was touched. This effect will last for 1 post if used in combat, but can last longer while not in combat.
[b]Name[/b]: Ryudō #7, Mukankaku (Numb) [b]Class[/b]: Kidō [b]Tier[/b]: I [b]Type[/b]: Supplementary [b]Range[/b]: ≤1 meter [b]Incantation[/b]: "Mukankaku." [b]Description[/b]: This kido causes a grey aura to form around the user's hand. When pressed against a target, that target's pain receptor nerves are temporarily shut off, causing them to be unable to feel pain in the area that was touched. This effect will last for 1 post if used in combat, but can last longer while not in combat.
Name: Ryudō #8, Hōtai (Bandage) Class: Kidō Tier: I Type: Supplementary Range: ≤1 meter Incantation: "Hōtai." Description: A blue aura covers the entire area of a cut, forming a thin, easily damaged, but flexible, barrier over the wound. This causes bleeding to stop, prevents infection, and begin the natural healing process. The barrier will remain in place until removed manually, the wound is healed, or the barrier is broken. This kido prevents the formation of scabs, as well as keeps the area moisturized to prevent.
[b]Name[/b]: Ryudō #8, Hōtai (Bandage) [b]Class[/b]: Kidō [b]Tier[/b]: I [b]Type[/b]: Supplementary [b]Range[/b]: ≤1 meter [b]Incantation[/b]: "Hōtai." [b]Description[/b]: A blue aura covers the entire area of a cut, forming a thin, easily damaged, but flexible, barrier over the wound. This causes bleeding to stop, prevents infection, and begin the natural healing process. The barrier will remain in place until removed manually, the wound is healed, or the barrier is broken. This kido prevents the formation of scabs, as well as keeps the area moisturized to prevent.
Name: Ryudō #9, Hankon Soshiki Jokyo (Scar Tissue Removal) Class: Kidō Tier: I Type: Supplementary Range: ≤1 meter Incantation: "Hankon Soshiki Jokyo." Description: This kido is used as an after-treatment spell that removes any scar tissue left behind from natural healing. It also removes any tension between tendons and joints, as well as any other after-effects from the recovery/rehabilitation a victim has gone through. This results in the individual being ready to enter battle once more, as though they were never injured in the first place.
[b]Name[/b]: Ryudō #9, Hankon Soshiki Jokyo (Scar Tissue Removal) [b]Class[/b]: Kidō [b]Tier[/b]: I [b]Type[/b]: Supplementary [b]Range[/b]: ≤1 meter [b]Incantation[/b]: "Hankon Soshiki Jokyo." [b]Description[/b]: This kido is used as an after-treatment spell that removes any scar tissue left behind from natural healing. It also removes any tension between tendons and joints, as well as any other after-effects from the recovery/rehabilitation a victim has gone through. This results in the individual being ready to enter battle once more, as though they were never injured in the first place.
Name: Ryudō #10, Naosu (Heal) Class: Kidō Tier: II Type: Supplementary Range: ≤1 meter Incantation: "Heal." Description: A very low level and basic healing kido, the target can have very minor wounds healed in very little time with this spell. Examples of minor wounds would be cuts that are no deeper than 3 millimeters, first degree burns, and small scraps.
[b]Name[/b]: Ryudō #10, Naosu (Heal) [b]Class[/b]: Kidō [b]Tier[/b]: II [b]Type[/b]: Supplementary [b]Range[/b]: ≤1 meter [b]Incantation[/b]: "Heal." [b]Description[/b]: A very low level and basic healing kido, the target can have very minor wounds healed in very little time with this spell. Examples of minor wounds would be cuts that are no deeper than 3 millimeters, first degree burns, and small scraps.
mitsuoki © All rights reserved, 2015-2016.
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Post by Deleted on Oct 26, 2018 17:19:33 GMT
Approved.
Deleted © All rights reserved, 2015-2016.
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