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Post by R. Kote Bennett on Aug 3, 2016 2:36:40 GMT
Name: Living Conduit
Class: Hand to Hand
Tier: IV
Type: Offensive/Supplementary
Range: Self
Description: By channeling one’s natural Sendo energy, the user may pump their body with “healthy” cells to trick the mind into thinking minor injuries have been healed this does not heal the user, it simply makes them not feel the pain and anything more severe than what average healing can affect (according to the healing guide) will not be affected. This effect persists for up to 6 posts. Alternatively, the user may flood Sendo energy into an outside source through contact; if the outside source is organic then the user can “overcharge” their cells and, after a post, their blood begins to oxidize damaging them over the duration of this technique and causing exhaustion. These effects cannot be active at the same time.
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Post by KUM0 on Aug 3, 2016 16:16:24 GMT
Exhaustion isn't really a mechanic thats considered given the introduction of cooldowns, in lay mans terms that means any mention of exhaustion is pretty much useless as it boils down to honor between two rpers.
That being said your tech looks good to go so if you want to keep that part of it its fine, its just not gonna do much for you since CD's regulate things now and things like fatigue and exhaustion are rp'd based on honor.
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78 posts
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Post by R. Kote Bennett on Aug 4, 2016 3:45:41 GMT
Ah alright, I'll leave it in. It may come in handy one day.
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IN CHARACTER
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180 posts
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Test Subject
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AL
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Hetero
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Kum0
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Mod Soul
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Offline
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Post by KUM0 on Aug 4, 2016 11:08:14 GMT
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