Post by Deleted on Jul 24, 2016 4:34:08 GMT
Name: Soul Hardening
Class: Release [Reactive Armor]
Tier: I
Type: Passive/Supplementary
Range: 25m
Description: This Perk increases Gages defenses. Similar to both Blut and Heirro it grants damage reduction and protection but not durability so the body will not be more resistant to re-percussive damage. This gives Gage's body a passive Tier III defense that manifests in the hardening of his entire body including skin, muscle, bone and organs as he surges Reiatsu through his body making him more resistant to melee damage as well as spiritual attacks. This ability stacks with his spiritual potency mastery so that it counts as Soul Resilience when it is mastered while his Fullbring is active. This perk also grants him a +2 tier boost to his Spiritual Potency defensive damage reduction but at no point can the damage reduction exceed Tier IV.
This changes his Spiritual Potency mastery description as follows while fullbring is active.
[[Mastered Spiritual Potency] - No sealed zanpakto of equal advantages can scratch you, and Shikai have trouble damaging too. Energy based attacks from a Tier IV are negatable.]
Secondary Effect
Name: Blood Strength 'Ketsueki No Tsuyo-sa'
Class: Release
Tier: III-VI
Type: Supplementary
Range: Self
Description: By drawing on the source of his Fullbring Gage is able to energize his muscles increasing his Strength and Speed. Passively this is shown as a x3 speed and strength as it is a Bankai level release. By paying a Tier IV he is able to increase that to a x4 stats for 3 posts. By paying a Tier VI he is able to increase that to a x5 for both stats for 3 posts. Both of these cause a six post cooldown of the supplementary release techniques but the passive version of this technique can still be used.
Name: Blood Claws 'Ketsueki Tsume'
Class: Release
Tier: II-VII
Type: Offensive/Binding
Range: 10m
Description: By activating this ability blood surges from Gage's body in large volumes in what seems like an endless amount. This blood seeming to defy gravity, floats about in what appears to be a gravitational well around him, slowly circling his body. This blood is apart of Gage's body, able to be manipulated and controlled by his instinct to lash out and cut, whip, bash, drown and even form into a massive hand that you can grasp with binding the target. While in release this blood also is able to form a weapon that he can use in melee, its form being reminiscent to that of a sword with a bright green glowing gem set in its cross guard. While wielding this blade as a release weapon he is not able to use Ketsueki Tsume at all.
Drawback: Using the melee weapon makes it impossible to use this weapon but the can be switched between in an instant. They just cannot be used simultaneously. If this technique is performed it places the Release Offensive type or the Release Binding into the appropriate cool down.
Name: Demonic Impact
Class: Release
Tier: III-VII
Type: Defensive
Range: Personal
Description: The body is a sturdy thing, resilient and powerful when it needs to be. While in his Fullbring Release Gage's body becomes harder, sturdier and more resistant to damage whenever struck. Gages body gains the defensive properties of a Tier III defense tech until he is no longer able to either sustain this technique or willingly deactivates it. This resistance to injury is calculated before his Spiritual Potency, damage counting as if it had to pass through a shell to do any damage. While this technique is active Gages skin fades slightly to black, growing darker with his mastery, currently a deep black. This ability has a duration of seven posts where at the end of its duration it demands another payment of Tier III strength or it fades away. Gage is also able to spike the strength of this technique all the way up to Tier VII adjusting the cool down duration accordingly.
Deleted © All rights reserved, 2015-2016.
Class: Release [Reactive Armor]
Tier: I
Type: Passive/Supplementary
Range: 25m
Description: This Perk increases Gages defenses. Similar to both Blut and Heirro it grants damage reduction and protection but not durability so the body will not be more resistant to re-percussive damage. This gives Gage's body a passive Tier III defense that manifests in the hardening of his entire body including skin, muscle, bone and organs as he surges Reiatsu through his body making him more resistant to melee damage as well as spiritual attacks. This ability stacks with his spiritual potency mastery so that it counts as Soul Resilience when it is mastered while his Fullbring is active. This perk also grants him a +2 tier boost to his Spiritual Potency defensive damage reduction but at no point can the damage reduction exceed Tier IV.
This changes his Spiritual Potency mastery description as follows while fullbring is active.
[[Mastered Spiritual Potency] - No sealed zanpakto of equal advantages can scratch you, and Shikai have trouble damaging too. Energy based attacks from a Tier IV are negatable.]
Secondary Effect
Name: Soul Negation
Class: Release [Reactive Armor]
Tier: Passive/V
Type: Passive/Supplementary
Range: 25m
Description: Gages Fullbring in essence is a well, gushing out and negating any nearby energy in the air. This energy, attaching to the foreign energy, cancels it out so that neither is left, nullifying all techniques with the strength of a Tier III passively from foreign sources when ever they enter within the 25m radius. This ability can also be throttled up to a supplementary form so that it can effect Tiers IV and V. This technique has no effect on techniques that are within a targets body however when the energy exits the body it is immediately under the effects of this technique.
{Spoiler}{Base Perk}Reactive Armor: This buff enhances your defenses. Like Blut and Hierro, this has damage reduction/protection. However, unlike either one, this does not provide durability. Instead this defense, rather it be a barrier or other, provides passive protection against abilities. This effect stacks with your spiritual potency mastery, treating it as Soul Resilience once mastered while the fullbring is active. At Beginner, it will prove a +1 tiers boost to your spiritual potency mastery’s defense/damage reduction. At Above Average it becomes a +2 tier boost. The max cap for it is tier IV, so you cannot exceed beyond it through any means.
[Mastered] No sealed Zanpakutou of equal advantages can scratch you, and Shikai have trouble damaging too. Energy based attacks from a Tier III are negatable yeaaaaah.
You can also make a damage reflection secondary effect, based off your Fullbring's gimmick. This can range from increased damage, physical buffs/debuffs, status effects, elemental properties, etc. The Tiers are as follows: At Beginner it is Tier I. At Below Average it is Tier II. At HL with Advanced Fullbring mastery it is Tier III. It's capped due to being passive, but can be made supplementary but capped at Tier V, depending on what it does. Physical attacks bypass this defense but any spiritual effects with the physical will be neutralized. Additional damage will be dealt by the reflection's effect.
[Mastered] No sealed Zanpakutou of equal advantages can scratch you, and Shikai have trouble damaging too. Energy based attacks from a Tier III are negatable yeaaaaah.
You can also make a damage reflection secondary effect, based off your Fullbring's gimmick. This can range from increased damage, physical buffs/debuffs, status effects, elemental properties, etc. The Tiers are as follows: At Beginner it is Tier I. At Below Average it is Tier II. At HL with Advanced Fullbring mastery it is Tier III. It's capped due to being passive, but can be made supplementary but capped at Tier V, depending on what it does. Physical attacks bypass this defense but any spiritual effects with the physical will be neutralized. Additional damage will be dealt by the reflection's effect.
Name: Blood Strength 'Ketsueki No Tsuyo-sa'
Class: Release
Tier: III-VI
Type: Supplementary
Range: Self
Description: By drawing on the source of his Fullbring Gage is able to energize his muscles increasing his Strength and Speed. Passively this is shown as a x3 speed and strength as it is a Bankai level release. By paying a Tier IV he is able to increase that to a x4 stats for 3 posts. By paying a Tier VI he is able to increase that to a x5 for both stats for 3 posts. Both of these cause a six post cooldown of the supplementary release techniques but the passive version of this technique can still be used.
Name: Blood Claws 'Ketsueki Tsume'
Class: Release
Tier: II-VII
Type: Offensive/Binding
Range: 10m
Description: By activating this ability blood surges from Gage's body in large volumes in what seems like an endless amount. This blood seeming to defy gravity, floats about in what appears to be a gravitational well around him, slowly circling his body. This blood is apart of Gage's body, able to be manipulated and controlled by his instinct to lash out and cut, whip, bash, drown and even form into a massive hand that you can grasp with binding the target. While in release this blood also is able to form a weapon that he can use in melee, its form being reminiscent to that of a sword with a bright green glowing gem set in its cross guard. While wielding this blade as a release weapon he is not able to use Ketsueki Tsume at all.
Drawback: Using the melee weapon makes it impossible to use this weapon but the can be switched between in an instant. They just cannot be used simultaneously. If this technique is performed it places the Release Offensive type or the Release Binding into the appropriate cool down.
Name: Demonic Impact
Class: Release
Tier: III-VII
Type: Defensive
Range: Personal
Description: The body is a sturdy thing, resilient and powerful when it needs to be. While in his Fullbring Release Gage's body becomes harder, sturdier and more resistant to damage whenever struck. Gages body gains the defensive properties of a Tier III defense tech until he is no longer able to either sustain this technique or willingly deactivates it. This resistance to injury is calculated before his Spiritual Potency, damage counting as if it had to pass through a shell to do any damage. While this technique is active Gages skin fades slightly to black, growing darker with his mastery, currently a deep black. This ability has a duration of seven posts where at the end of its duration it demands another payment of Tier III strength or it fades away. Gage is also able to spike the strength of this technique all the way up to Tier VII adjusting the cool down duration accordingly.