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Nishio
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Post by Nishio Suzume on Jan 28, 2016 5:16:32 GMT
| Nishio Suzume | Do you really think that little of me? | Nishio || Male || Bi || non-rogue || undesignated 24 || 24 || 51
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APPEARANCE
Appearance Link
PERSONALITY
Likes: - Modern Technology - Chocolate - Children - Dogs - Glasses
Dislikes: - Prepared Meals - White Lies - Mornings - Telephones - Smokers
Positives: - Good-Natured - Loyal - Persistant - Punctual - Intelligent
Negatives: - Shy - Paranoid - Pessimistic - Finicky - Tactless
HISTORY
Before he died, Nishio Suzume lived a fairly normal life working in a big city with a less than thrilling career in the field of quality control. He met an untimely end at the age of 24 when the bus that he was riding on the way home from worked got involved in a crash. He would then go on to work an even lousier job in the Rukongai district for a couple of decades. Eventually he was fortunate enough to be permitted to take the entrance exam at the Shinigami Academy after it had been discovered that he had a considerable amount of Reiatsu.
Though he is still young and inexperienced, Nishio is now a graduate of the Shinigami academy. However despite having decent grades he was not assigned to a squad upon graduation. There are several reasons for this. First of all his abilities are not execptional compared to any other student. Nishio has had difficulty learning the more advanced Kidou and has yet to successfully communicate with his Zanpakutou in any way. He is also lacks any connections with people who hold any real influence in Soul Society and the fact that his personality makes it very difficult for him to form positive relations with new people certainly didn't help.
After the completion of his training, Nishio returned to Rukongai. He currently resides alone in a small house in Rukongai south district 46, though he tends to wander around quite a bit due to the nature of his career (or lack thereof). It is a fairly nice place at first glance, though it has its fair share of troublemakers who Nishio periodically needs to deal with either because they are out looking for trouble or because someone is willing to pay money to teach them a lesson. Nishio's training gives him an advantage against the majority of the souls in the area, and he is either savvy or cowardly enough to avoid the occasional entity with a higher, similar or even a slightly lower spiritual pressure than himself. Though he is not above getting involved with some people of questionable morality on occasion, Nishio is careful to always abide by the laws of soul society, believing that the Gotei 13 would be able to tell if he were to cause any trouble; despite the evidence that they didn't seem to care too much about the Rukongai district.
Despite the obstacles that he faces, Nishio is a capable fighter. When forced to fight he can utilize a combination of conventional martial arts and basic kidou in creative ways to catch his opponent off guard. Though he carries his Zanpakutou with him, he primarily uses it as proof of his accomplishments, or occasionally to threaten someone. He has never been seen using in for serious combat. The primary reason for this is because he is not especially skilled with it; he is able to combine basic kidou with martial arts with relative ease and attempting to use kidou with a blade in hand detracts from Nishio's focus. The other reason is because Nishio fears the possibility that he would deal a fatal blow to someone if he were to use the sword and the consequences that would come from that.
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[B]Mabinogi[/b] - [i]Human Milletian[/i] – @Spinynerd |
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Post by Nishio Suzume on Jan 28, 2016 5:17:44 GMT
| HADO Name: Hado #1 'Sho' (Thrust) Tier: II Class: Kido Type: Offensive Range: Medium (10m) Incantation: Begone from me! Description: Pushes the target away from the caster by a few feet at Bala speed with a small blast of energy directed from an index finger.
Name: Hado #2 'Ken' (Tug) ** Class: Kido Tier: II Type: Offensive Range: Medium (10m) Incantation: Draw them to me. Description: The opposite of Sho, this causes a sharp tugging force on the target towards the caster at Bala speed. If unrestrained and off-balance, this can carry them a significant distance at equal advantages.
| BAKUDO Name: Bakudo #7 Ashigarami Himo (Leg Lock Cord) ** Class: Kido Type: Binding Tier: II Range: 20 Meters Incantation: The three-headed dog of Dis wails! Show your teeth and aid in the unraveling knot! Description: Thin cords of shining white reiatsu burst from the ground and wrap themselves around the victim's ankles, trapping them there. The execution of this Kido is fast, but the cords can be broken out of with minimal effort.
| HEALING
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CUSTOM KIDOU
Name: Tier: Class: Type: Range: Incantation: Description:KIDOU SPECIALISATIONS
Eishohaki (?, "Incantation Abandonment"): is the skill in which a Kido practitioner skips using a spoken incantation completely, but it drastically weakens the spell. This is applied as a 1-2 tier drop in the spells power depending on ones Kidou mastery, 2 for Beginner up to Advanced, and 1 for Mastered and above. However this also lowers the spells cooldown to match the lowered tier, to a minimum of Tier I.e.g A Tier IV Kidou be cast with Eishohaki as a tier II, its cooldown will also be the same at 0 posts. BATTLE SKILLS Name: Muay Thai Class: Hand to Hand Style Type: Supplementary Range: Self. Tier: N/A Description: Muay Thai, or Thai Kickboxing, is an incredibly brutal style of martial arts that utilizes not only the hands and legs, but the elbows and knees. Because of it's brutal style, Muay Thai is a very enclosed and standalone fighting style, as most other sport fighting martial arts don't allow the use of knees and elbows, as they could be lethal, but Muay Thai tends to focus on them. Because of it's brutal nature, the secondary nature of Muay Thai is on dodging and avoiding, rather then blocking, because when within a one on one Muay Thai fight if you get hit you're usually the first one down. Muay Thai's main source of damage is through it's brute force. While Karate can focus on singular strikes, Muay Thai walks straight through warmups and simply focuses on putting the most pressure in a snapping motion. It's stance is highly dependent on such snapping motion, and all punches, elbows, and knee attacks rely on the quick sharp movement, similar to shattering a bottle against a table. Most attacks with Muay Thai will crush bones if it hits in the correct place, and if somebody was to take a full-forced elbow to the face it would be fair to say that they would lack the nose to smell their own blood that would run down from the hit. Lastly, the kicks with Muay Thai are probably the most renown. By using the snapping motion coupled with incredibly refined muscles in the lower hips, the users of Muay Thai have been noted to be capable of snapping anything from concrete to bones off their feet without a repercussion on their part. This is because they take the entire shock of the kick with their entire leg, rather then the flat of their foot, even if it is the piercing point. This movement of the hips and the body isn't just around kicks, either, this use of the entire body applies to all hits, which give all of the hits that sort of power that makes most power weak in comparison. Name: Ti Sok [Elbow] Class: Hand to Hand Technique Tier: II Type: Offensive. Range: Self Description: With the final use of Elbows into the equation, a Muay Thai user becomes an eight-handed monster with enough training. From an early state in training, Muay Thai users are taught to catch their opponents off guard with sudden attacks with their elbows, which can break bones, shatter teeth, and black eyes. A spiritual Muay Thai user can tap further into this ideal by increasing the amount of power that they pump out and coat their elbow with it, making it capable of actually cutting into someone. Name: Te [Kicking] Class: Hand to Hand Technique Tier: II Type: Offensive. Range: Self Description: Muay Thai is renown for it's powerful kicks, almost even more so then Taekwondo. By utilizing the entire body in every kick, Muay Thai users can literally shatter bones with a single low sweep of their leg (Te Kot) or break a joint with a high-jump kick (Te Tat). With a little bit of spiritual pressure added into the already deadly power of a Muay Thai user's kick, one can increase it's speed to that of a blinding cero and increase it's damage. ITEMS Glasses: Non prescription glasses. Nishio thinks they make him look cooler. Pouch: A small pouch that carries a few coins. Business Attire: An outfit Nishio wears thinking it makes him seem more credible. REIATSU FEATURES Nishio's spiritual pressure has a tendency to glow a green color immediately prior to unleashing a Kidou, making it easy to tell when he is about to make a serious attack. Different Kidou do not have a different aesthetic effect to them. When Nishio grows fatigued and his spiritual pressure wanes, this 'tell' does not occur. ZANPAKUTOU |
ZAN NAME
TYPE
CALL OUT PHRASE
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SEALED FORM Has the appearance of a regular perfectly generic Zanpakutou when sealed. SPIRIT APPEARANCE
SPIRIT PERSONALITY
INNER WORLD
SHIKAI
SHIKAI APPEARANCE
SHIKAI ABILITIES
Name:
Class: Tier: Type: Range: Description:
Name: Class: Tier: Type: Range: Description:
Name: Class: Tier: Type: Range: Description:
Name: Class: Tier: Type: Range: Description: BANKAI
BANKAI NAME
BANKAI TYPE
BANKAI APPEARANCE
BANKAI ABILITIES
MASTERIES ZANPAKUTOU SPIRITMastery Level WEAPON SKILLBelow Average
HAND-TO-HANDAverage
REIRYOKU TECHNIQUESAverage
HEALINGMASTERY LEVEL
| SOUL RESILIENCEAverage
REIATSU CONTROLAverage
STEPPINGBeginner
KIDOUAverage
ITEM CREATIONMASTERY
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Post by Mist on Feb 6, 2016 13:44:37 GMT
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